~/forever/updates/addon-api
Updates
CombatLogProcessor:ProcessCurrentEntry()CombatLogProcessor:RefilterEntries()CombatLogProcessor:SetFilterSettings(filterSettings)CombatLogProcessor:StartRefiltering()CombatLogProcessor:StopRefiltering()CombatLogUtil.GetColorBySchool(school, settings)CombatLogUtil.GetSpellSchoolString(school)CombatLogUtil.WrapTextInColor(text, color)CombatLog_LoadUI()CombatOverrides.AdjustCombatSettings(category)CombatOverrides.CreateFloatingCombatTextSetting(category)CombatOverrides.CreateOccludedSilhouettePlayerSetting(category)CombatOverrides.CreateRaidSelfHighlightSetting(category)CombatOverrides.RunSettingsCallback(callback)Structure CombatTextEventInfoCombatTextMixin:AcquireFontString()CombatTextMixin:AddMessage(message, scrollFunction, r, g, b, displayType, isStaggered)CombatTextMixin:ClearAnimationList()CombatTextMixin:EnumerateActiveFontStrings()CombatTextMixin:InitializeFontString(fontString)CombatTextMixin:OnEvent(event, ...)CombatTextMixin:OnLoad()CombatTextMixin:OnUpdate(elapsed)CombatTextMixin:ReleaseFontString(fontString)CombatTextMixin:UpdateDisplayedMessages()CombatTextUtil.FountainScroll(_frame, value)CombatTextUtil.GetBasicPowerTypeColor(_existingColor, powerType)CombatTextUtil.GetComboPointsMessageInfo(_messageType, _data, _displayType)CombatTextUtil.GetFormattedBlockMessage(_existingMessage, damageReductionAmount)CombatTextUtil.GetPowerEnumFromEnergizeString(power)CombatTextUtil.GetRunePowerUpdateMessage(_runeIndex, _outColor)CombatTextUtil.RegisterCachableCVars()CombatTextUtil.StandardScroll(frame, value)CombatTextUtil.UpdateEventRegistration(frame, registerForEvents)CombatText_LoadUI()CombatText_UpdateDisplayedMessages()Enumeration CombinedQuestLogStatusEnumeration CombinedQuestStatusComboFrameMixin:GetEffectiveStartAngleDegrees()ComboFrameMixin:InitializeComboPointPool()ComboFrameMixin:LayoutPointsCircle()ComboFrameMixin:OnEvent(event, ...)ComboFrameMixin:OnLoad()ComboFrameMixin:Update(suppressTransitions)ComboFrameMixin:UpdateMax()CommandLineUtil.BinaryInsert(t, value)CommandLineUtil.ScoreStrings(searchText, otherString)CommentatorCooldownMixin:OnLoad()CommentatorDebuffMixin:Initialize(spellCache)CommentatorDebuffMixin:SetActive(isActive)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.