~/forever/updates/addon-api
Updates
CombatAudioAlertUtil.GetResourceFormatCVarVal(powerTypeOrToken)CombatAudioAlertUtil.GetResourcePercentCVarVal(powerTypeOrToken)CombatAudioAlertUtil.GetResourceThrottleType(powerTypeOrToken)CombatAudioAlertUtil.GetSayCastInfo(cvarVal)CombatAudioAlertUtil.GetSayCombatEndInfo(cvarVal)CombatAudioAlertUtil.GetSayCombatStartInfo(cvarVal)CombatAudioAlertUtil.GetSayIfTargetedInfo(cvarVal)CombatAudioAlertUtil.GetUnitCategoryType(unit, alertType)CombatAudioAlertUtil.GetUnitFormatCVarVal(unit, alertType)CombatAudioAlertUtil.GetUnitFormatInfo(unit, alertType)CombatAudioAlertUtil.GetUnitFormattedString(unit, alertType, stringVal, numberVal)CombatAudioAlertUtil.GetUnitThrottleType(unit, alertType)CombatAudioAlertUtil.GetWhenTargetDiesInfo(cvarVal)CombatAudioAlertUtil.IsPlayerResource1(powerTypeOrToken)CombatAudioAlertUtil.SetPulseHealthSoundKit(percentVal, soundKitID)CombatConfig_Colorize_Update()CombatConfig_CreateCombatFilter(name, filter)CombatConfig_DeleteCurrentCombatFilter()CombatConfig_Formatting_Update()CombatConfig_SetCombatFiltersToDefault()CombatConfig_SetFilterName(name)CombatConfig_Settings_Update()CombatFeedback_Initialize(self, feedbackText, fontHeight)CombatFeedback_OnCombatEvent(self, event, flags, amount, type)CombatFeedback_OnUpdate(self, elapsed)CombatLogDriverMixin:OnCombatLogEntriesCleared()CombatLogDriverMixin:OnCombatLogMessage(text, r, g, b, order)CombatLogDriverMixin:OnCombatLogMessageLimitChanged(messageLimit)CombatLogDriverMixin:OnCombatLogRefilterFinished()CombatLogDriverMixin:OnCombatLogRefilterStarted()CombatLogDriverMixin:OnCombatLogRefilterUpdate(progress)CombatLogDriverMixin:OnEvent(event, ...)CombatLogDriverMixin:OnLoad()Structure CombatLogEventInfoCombatLogInbound.GenerateMessage(filterSettings, ...)Constants CombatLogMessageLimitsEnumeration CombatLogMessageOrderEnumeration CombatLogObjectConstants CombatLogObjectMasksEnumeration CombatLogObjectTargetConstants CombatLogObjectTargetMasksCombatLogOutbound.SignalRefilterFinished()CombatLogOutbound.SignalRefilterStarted()CombatLogOutbound.SignalRefilterUpdate(progress)CombatLogProcessor:ApplyFilterSettings(filterSettings)CombatLogProcessor:GenerateMessage(filterSettings, timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, sourceRaidFlags, destGUID, destName, destFlags, destRaidFlags, ...)CombatLogProcessor:GetFilterSettings()CombatLogProcessor:IsRefiltering()CombatLogProcessor:OnLoad()CombatLogProcessor:ProcessCurrentCombatEvent()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.