~/forever/updates/addon-api
Updates
Class_Intro_MapHighlights:OnInitialize()Class_Intro_MapHighlights:OnInterrupt(interruptedBy)Class_Intro_MapHighlights:OnShutdown()Class_Intro_MapHighlights:OnSuppressed()Class_Intro_MapHighlights:OnUnsuppressed()Class_Intro_OpenMap:CanBegin()Class_Intro_OpenMap:CleanUp()Class_Intro_OpenMap:OnBegin()Class_Intro_OpenMap:OnComplete()Class_Intro_OpenMap:OnInitialize()Class_Intro_OpenMap:OnInterrupt(interruptedBy)Class_Intro_OpenMap:OnShow()Class_Intro_OpenMap:PLAYER_DEAD()Class_Intro_TargetCreatureInRange:ACTIONBAR_SLOT_CHANGED()Class_Intro_TargetCreatureInRange:CanBegin()Class_Intro_TargetCreatureInRange:CheckFinished()Class_Intro_TargetCreatureInRange:IsOnQuest()Class_Intro_TargetCreatureInRange:IsQuest(newQuestID)Class_Intro_TargetCreatureInRange:IsQuestCompleted()Class_Intro_TargetCreatureInRange:IsTargetingCreature()Class_Intro_TargetCreatureInRange:NearCreature()Class_Intro_TargetCreatureInRange:OnBegin()Class_Intro_TargetCreatureInRange:OnComplete()Class_Intro_TargetCreatureInRange:OnInitialize()Class_Intro_TargetCreatureInRange:OnInterrupt(interruptedBy)Class_Intro_TargetCreatureInRange:PLAYER_DEAD()Class_Intro_TargetCreatureInRange:PLAYER_ENTER_COMBAT()Class_Intro_TargetCreatureInRange:QUEST_REMOVED(questID)Class_Intro_TargetCreatureInRange:ShowAutoAttackPointer()Class_Intro_TargetCreatureInRange:ShowPlaceAbilityBackTutorial()Class_Intro_TargetCreatureInRange:ShowStartAttackingScreenTutorial()Class_Intro_TargetCreatureInRange:UNIT_TARGET()Class_InventoryWatcher:BAG_UPDATE_DELAYED()Class_InventoryWatcher:OnBegin()Class_InventoryWatcher:OnComplete()Class_InventoryWatcher:OnInitialize()Class_InventoryWatcher:OnInterrupt()Class_InventoryWatcher:StartWatching()Class_InventoryWatcher:StopWatching()Class_ItemUpgradeCheckingService:CanBegin()Class_ItemUpgradeCheckingService:GetBestItemUpgrades()Class_ItemUpgradeCheckingService:GetPotentialItemUpgrades()Class_ItemUpgradeCheckingService:GetWeaponType(itemID)Class_ItemUpgradeCheckingService:OnBegin()Class_ItemUpgradeCheckingService:OnComplete()Class_ItemUpgradeCheckingService:OnInitialize()Class_ItemUpgradeCheckingService:OnInterrupt(interruptedBy)Class_ItemUpgradeCheckingService:STRUCT_ItemContainer(itemLink, characterSlot, container, containerSlot)Class_LeavePartyPrompt:CanBegin()Class_LeavePartyPrompt:OnBegin()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.