~/forever/updates/addon-api
Updates
Class_AbilityUse_SpellInterrupted:OnBegin()Class_AbilityUse_Watcher:OnBegin()Class_AbilityUse_Watcher:OnUpdate(elapsed)Class_AbilityUse_Watcher:PLAYER_REGEN_DISABLED()Class_AbilityUse_Watcher:PLAYER_REGEN_ENABLED()Class_AbilityUse_Watcher:UNIT_SPELLCAST_INTERRUPTED(unit, spellName, spellRank, spellLine, spellID)Class_AbilityUse_Watcher:UNIT_SPELLCAST_SUCCEEDED(unit, _, spellID)Class_AbilityWatcher:ACTIONBAR_SLOT_CHANGED(slot)Class_AbilityWatcher:CheckAbilities()Class_AbilityWatcher:OnBegin()Class_AbilityWatcher:OnComplete()Class_AbilityWatcher:OnInitialize()Class_AbilityWatcher:OnInterrupt(interruptedBy)Class_AbilityWatcher:PLAYER_ENTERING_WORLD()Class_AbilityWatcher:StartWatching()Class_AbilityWatcher:StopWatching()Class_AcceptMoreQuests:OnBegin(questBundle)Class_AcceptMoreQuests:OnInitialize()Class_AcceptMoreQuests:QuestAccepted(questID)Class_AcceptQuest:OnBegin()Class_AcceptQuest:OnInitialize()Class_AcceptQuestWatcher:OnBegin()Class_AcceptQuestWatcher:OnComplete()Class_AcceptQuestWatcher:OnHide()Class_AcceptQuestWatcher:OnInitialize()Class_AcceptQuestWatcher:OnInterrupt(interruptedBy)Class_AcceptQuestWatcher:OnShow()Class_AcceptQuestWatcher:StartWatching()Class_AcceptQuestWatcher:StopWatching()Class_ActionBarCallout:DisableActionButtonGlow()Class_ActionBarCallout:HighlightPointer(spellID, textID)Class_ActionBarCallout:OnBegin()Class_ActionBarCallout:OnShutdown()Class_ActionBarCallout:UNIT_SPELLCAST_SUCCEEDED(unit, _, spellID)Class_ActionBarCallout:Warrior_AttemptPointer2()Class_ActionBarCallout:Warrior_InitiatePointer2()Class_AddHunterTameSpells:ACTIONBAR_SHOW_BOTTOMLEFT()Class_AddHunterTameSpells:AddHunterSpellsToActionBar()Class_AddHunterTameSpells:CanBegin()Class_AddHunterTameSpells:CheckForSpellsOnActionBar()Class_AddHunterTameSpells:KnowsRequiredSpells()Class_AddHunterTameSpells:LEARNED_SPELL_IN_SKILL_LINE(spellID)Class_AddHunterTameSpells:OnBegin()Class_AddHunterTameSpells:OnComplete()Class_AddHunterTameSpells:OnInitialize()Class_AddHunterTameSpells:RequestBottomLeftActionBar()Class_AddHunterTameSpells:SPELLS_CHANGED()Class_AddHunterTameSpells:UPDATE_EXTRA_ACTIONBAR(data)Class_AddMountToActionBar:ACTIONBAR_SLOT_CHANGED(slot)Class_AddMountToActionBar:CanBegin()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.