~/forever/updates/addon-api
Updates
PossessActionBarMixin:UpdateState()PossessButtonMixin:GetActionButtonInfo()PossessButtonMixin:HasAction()PossessButtonMixin:OnClick()PossessButtonMixin:OnEnter()PossessButtonMixin:OnLeave()PossessButtonMixin:OnLoad()SharedActionButton_RefreshSpellHighlight(button, shown)SmallActionButtonMixin:ApplyOverrides()SmallActionButtonMixin:SmallActionButtonMixin_OnLoad()SmallActionButtonMixin:UpdateButtonArt()SpellFlyoutMixin:BindToGamepadActionBar()SpellFlyoutMixin:CloseIfWorldMapMaximized()SpellFlyoutMixin:FocusGamepad()SpellFlyoutMixin:GetFlyoutButtonForSpell(spellID)SpellFlyoutMixin:IsButtonContextValid()SpellFlyoutMixin:OnEvent(event, ...)SpellFlyoutMixin:OnHide()SpellFlyoutMixin:OnLoad()SpellFlyoutMixin:OnShow()SpellFlyoutMixin:SetUpGamepad()SpellFlyoutMixin:ShowAllRanks(isActionBar)SpellFlyoutMixin:SmartNavigationCloseHandler()SpellFlyoutMixin:Toggle(flyoutButton, flyoutID, isActionBar, specID, showFullTooltip, reason)SpellFlyoutMixin:UnfocusGamepad()SpellFlyoutMixin:UpdateLayout(flyoutButton)SpellFlyoutPopupButtonMixin:GetActionButtonInfo()SpellFlyoutPopupButtonMixin:HasAction()SpellFlyoutPopupButtonMixin:OnClick()SpellFlyoutPopupButtonMixin:OnDragStart()SpellFlyoutPopupButtonMixin:OnLeave()SpellFlyoutPopupButtonMixin:OnLoad()SpellFlyoutPopupButtonMixin:SetTooltip()SpellFlyoutPopupButtonMixin:UpdateCooldown()SpellFlyoutPopupButtonMixin:UpdateCount()SpellFlyoutPopupButtonMixin:UpdateGlyphState(reason)SpellFlyoutPopupButtonMixin:UpdateState()SpellFlyoutPopupButtonMixin:UpdateUsable()SpellFlyout_EscapePressed()StanceBarMixin:OnEvent(event)StanceBarMixin:OnLoad()StanceBarMixin:OnShow()StanceBarMixin:Select(id)StanceBarMixin:SetBackgroundArtShown(shown)StanceBarMixin:ShouldShow()StanceBarMixin:ShouldShowBackgroundArt()StanceBarMixin:Update()StanceBarMixin:UpdateBackgroundArt()StanceBarMixin:UpdateState()StanceButtonMixin:GetActionButtonInfo()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.