~/forever/updates/addon-api
Updates
Class_LowHealthWatcher:StartWatching()Class_LowHealthWatcher:StopWatching()Class_LowHealthWatcher:UNIT_HEALTH(arg1)Class_MountReceived:BagOpened(containerFrame)Class_MountReceived:CanBegin()Class_MountReceived:CheckHasMountItem()Class_MountReceived:NEW_MOUNT_ADDED(data)Class_MountReceived:OnBegin()Class_MountReceived:OnComplete()Class_MountReceived:OnInitialize()Class_MountReceived:OnInterrupt(interruptedBy)Class_PromptLFG:CanBegin()Class_PromptLFG:CloseTutorialElements()Class_PromptLFG:OnBegin()Class_PromptLFG:OnComplete()Class_PromptLFG:OnInitialize()Class_PromptLFG:OnInterrupt(interruptedBy)Class_PromptLFG:QUEST_REMOVED(questIDRemoved)Class_PromptLFG:Restart()Class_PromptLFG:ShowLFG()Class_QuestCompleteHelp:CanBegin()Class_QuestCompleteHelp:OnBegin()Class_QuestCompleteHelp:OnComplete()Class_QuestCompleteHelp:OnInitialize()Class_QuestCompleteHelp:OnInterrupt(interruptedBy)Class_QuestCompleteHelp:QUEST_COMPLETE()Class_QuestCompleteHelp:QUEST_REMOVED(questIDRemoved)Class_QuestCompleteHelp:ShowHelp()Class_QuestRewardChoice:CanBegin()Class_QuestRewardChoice:OnComplete()Class_QuestRewardChoice:OnInterrupt(interruptedBy)Class_SelfHeal:CanBegin()Class_SelfHeal:OnBegin(args)Class_SelfHeal:OnComplete()Class_SelfHeal:OnInitialize()Class_SelfHeal:OnInterrupt(interruptedBy)Class_SelfHeal:PLAYER_DEAD()Class_SelfHeal:PLAYER_REGEN_DISABLED()Class_SelfHeal:PLAYER_REGEN_ENABLED()Class_SelfHeal:UNIT_HEALTH(arg1)Class_SelfHeal:UNIT_SPELLCAST_SUCCEEDED(caster, spelllineID, spellID)Class_StealthWatcher:OnBegin()Class_StealthWatcher:OnComplete()Class_StealthWatcher:OnInterrupt(interruptedBy)Class_StealthWatcher:PLAYER_LEVEL_CHANGED(originalLevel, newLevel)Class_StealthWatcher:StartWatching()Class_StealthWatcher:StopWatching()Class_StealthWatcher:UNIT_SPELLCAST_SUCCEEDED(unit, _, spellID)Class_TabTargetingWatcher:OnComplete()Class_TabTargetingWatcher:PLAYER_TARGET_CHANGED()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.