~/forever/updates/addon-api
Updates
HouseExteriorTypeDropdownMixin:GetDefaultLockedTooltip()HouseExteriorTypeDropdownMixin:GetDropdownTag()HouseExteriorTypeDropdownMixin:IsChoiceSelected(choiceData)HouseExteriorTypeDropdownMixin:OnSelectChoice(choiceData)HouseExteriorTypeDropdownMixin:OnSelectionChoiceCallback(choiceData, fixtureDecorAction)HouseExteriorTypeDropdownMixin:ShowHouseExteriorTypeOptions(selectedExteriorTypeID, exteriorTypeOptions)HousingDecorDyeSlotMixin:SetDyeSlotInfo(dyeSlotInfo, onClickCallback)HousingDecorDyeSlotPopoutMixin.Reset(framePool, self)HousingDecorDyeSlotPopoutMixin:OnLoad()HousingDecorDyeSlotPopoutMixin:OnSwatchClicked(dyeSwatch)HousingDecorDyeSlotPopoutMixin:ReinitScrollBox()HousingDecorDyeSlotPopoutMixin:SetDyeSlotInfo(dyeSlotInfo)HousingDecorDyeSlotPopoutMixin:UpdateDyeSlotInfo(dyeSlotInfo)HousingDecorDyeSwatchMixin.Reset(framePool, self)HousingDecorDyeSwatchMixin:OnClick()HousingDecorDyeSwatchMixin:OnEnter()HousingDecorDyeSwatchMixin:OnLeave()HousingDecorDyeSwatchMixin:SetDyeColorInfo(dyeColorInfo, isSelected, onClickCallback, isClearing)HousingDecorDyeSwatchMixin:UpdateSelected(isSelected)HousingDyeCostIconMixin:Init(itemID, numOwned, unowned)HousingDyeCostIconMixin:OnEnter()HousingDyeCostIconMixin:OnLeave()HousingDyePaneMixin:CanAffordDyes()HousingDyePaneMixin:ClearDecorInfo()HousingDyePaneMixin:DyeCostIsValid()HousingDyePaneMixin:GetPreviewDyeInfos()HousingDyePaneMixin:HasAnyChanges()HousingDyePaneMixin:OnApply()HousingDyePaneMixin:OnHide()HousingDyePaneMixin:OnLoad()HousingDyePaneMixin:OnShow()HousingDyePaneMixin:SetCustomizePane(customizePane)HousingDyePaneMixin:SetDecorInfo(decorInstanceInfo)HousingDyePaneMixin:UpdateDecorInfo(decorInstanceInfo)HousingExteriorFixturePointMixin.Reset(framePool, self)HousingExteriorFixturePointMixin:GetDebugName()HousingExteriorFixturePointMixin:Initialize(pointFrame)HousingExteriorFixturePointMixin:IsSelected()HousingExteriorFixturePointMixin:IsValid()HousingExteriorFixturePointMixin:OnClick()HousingExteriorFixturePointMixin:OnEnter()HousingExteriorFixturePointMixin:OnLeave()HousingExteriorFixturePointMixin:OnPointFrameUpdated()HousingExteriorFixturePointMixin:UpdateVisuals()HousingLayoutBasePinMixin.Reset(framePool, self)HousingLayoutBasePinMixin:GetPin()HousingLayoutBasePinMixin:GetPinDebugName()HousingLayoutBasePinMixin:HasActivePin()HousingLayoutBasePinMixin:Init()HousingLayoutBasePinMixin:SetPin(pin)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.