~/forever/updates/addon-api
Updates
PVEFrameMixin:OnLoad()PVEFrameMixin:OnShow()PVEFrameMixin:ScenariosEnabled()PVEFrame_HideLeftInset()PVEFrame_ShowFrame(sidePanelName, selection)PVEFrame_ShowLeftInset()PVEFrame_TabOnClick(self)PVEFrame_ToggleFrame(sidePanelName, selection)PlunderstormQueueTutorialMixin:OnLoad()PlunderstormQueueTutorialMixin:OnShow()PlunderstormQueueTutorialMixin:UpdateTutorialState()QueueUpdaterMixin:AddRef()QueueUpdaterMixin:CheckRequestInfo()QueueUpdaterMixin:HasRefCount()QueueUpdaterMixin:OnEvent(event, ...)QueueUpdaterMixin:OnLoad()QueueUpdaterMixin:RemoveRef()QueueUpdaterMixin:RequestInfo()RaidFinderFrameFindRaidButton_Update()RaidFinderFrameRoleCheckButton_OnClick(self)RaidFinderFrame_OnEvent(self, event, ...)RaidFinderFrame_OnHide(self)RaidFinderFrame_OnLoad(self)RaidFinderFrame_OnShow(self)RaidFinderFrame_UpdateAvailability()RaidFinderQueueFrameCooldownAdditionalPlayers_OnEnter(self)RaidFinderQueueFrameCooldownFrame_OnEvent(self, event, ...)RaidFinderQueueFrameCooldownFrame_OnLoad(self)RaidFinderQueueFrameCooldownFrame_OnUpdate(self, elapsed)RaidFinderQueueFrameCooldownFrame_Update()RaidFinderQueueFrameIneligibleFrame_SetIneligibility(onGroup, onPlayer)RaidFinderQueueFrameIneligibleFrame_SetQueueRestriction(otherQueue)RaidFinderQueueFrameIneligibleFrame_UpdateFrame(self)RaidFinderQueueFrameRewards_UpdateFrame()RaidFinderQueueFrame_Join()RaidFinderQueueFrame_OnLoad(self)RaidFinderQueueFrame_OnShow(self)RaidFinderQueueFrame_SetRaid(raid)RaidFinderQueueFrame_SetRaidInternal(raid)RaidFinderQueueFrame_SetRoles()RaidFinderQueueFrame_UpdateRoles()RaidFinderRoleButton_OnEnter(self)RaidFinder_UpdateRoleButton(button, locked)ScenarioFinderFrame_OnEvent(self, event, ...)ScenarioFinderFrame_OnLoad(self)ScenarioFinderFrame_OnShow(self)ScenarioFinderFrame_UpdateAvailability()ScenarioQueueFrameChoiceButton_OnEnter(self)ScenarioQueueFrameChoiceEnableButton_OnClick(self)ScenarioQueueFrameExpandOrCollapseButton_OnClick(self)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.