>wowhelm_
GAME VERSION
WoW: Forevercurrent
More versions are coming. Switching keeps you on the same item or quest when it exists there.
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~/forever/updates/addon-api

Updates

744 entries
ClassTalentsFrameMixin:RollbackConfig(...)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:SetBackgroundAnimationsPlaying(playing)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:SetCommitCastBarActive(active)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:SetCommitCompleteVisualsActive(active)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:SetCommitStarted(configID, reason, skipAnimation)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:SetCommitVisualsActive(active, reason, skipSpinnerDelay)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:SetConfigID(configID, forceUpdate)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:SetPvPTalentFrames(frame)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:SetSearchBoxDefaultPosition()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:SetSelectedSavedConfigID(configID, autoApply, skipLoad, forceSkipAnimation)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:SetSelection(nodeID, entryID, oldEntryID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:SetSpecSwitchCastBarActive(active)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:SetStarterBuildActive(isActive)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:SetTab(tabID, forcedOpen)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:ShouldDisplayGate(firstButton, condInfo)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:ShouldInstantiateNode(nodeID, nodeInfo)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:ShouldShowHeroTalentTutorial(subTreeInfo)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:StopPurchaseEffectOnNodes(nodes, stopMethodName)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:TransformPreviewResults(previewResults)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:TrySetSeenPurchasableClassCapstone()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UnflagStarterBuild()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UpdateClassVisuals()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UpdateConfigButtonsState()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UpdateInspecting()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UpdateInspectingPvPSlots(isInspecting)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UpdatePendingChangeState(isAnythingPending)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UpdateSpecBackground()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UpdateStarterBuildHighlights()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UpdateTabs()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UpdateTalentActionBarStatuses()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UpdateTalentButtonPosition(talentButton)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UpdateTalentVisualStatesByCondition(condition)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UpdateTreeCurrencyInfo(skipButtonUpdates)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:UpdateTreeInfo(skipButtonUpdates)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:WillDeviateFromStarterBuild(selectedNodeID, selectedEntryID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameTabMixin:GetTabText()[ui code]Blizzard_PlayerSpellsClassTalentsFrameTabMixin:GetTextYOffset(_isSelected)[ui code]Blizzard_PlayerSpellsClassTalentsFrameTabMixin:IsActive()[ui code]Blizzard_PlayerSpellsClassTalentsFrameTabMixin:SetIsActive(isActive)[ui code]Blizzard_PlayerSpellsHeroSpecButtonMixin:GetTalentFrame()[ui code]Blizzard_PlayerSpellsHeroSpecButtonMixin:IsInspecting()[ui code]Blizzard_PlayerSpellsHeroSpecButtonMixin:OnClick()[ui code]Blizzard_PlayerSpellsHeroSpecButtonMixin:OnEnter()[ui code]Blizzard_PlayerSpellsHeroSpecButtonMixin:OnLeave()[ui code]Blizzard_PlayerSpellsHeroSpecButtonMixin:OnLoad()[ui code]Blizzard_PlayerSpellsHeroSpecButtonMixin:SetSearchMatchType(matchType)[ui code]Blizzard_PlayerSpellsHeroSpecButtonMixin:SetSubTreeIds(subTreeIDs, isLocked)[ui code]Blizzard_PlayerSpellsHeroTalentActivateButtonMixin:OnMouseEnter()[ui code]Blizzard_PlayerSpellsHeroTalentActivateButtonMixin:OnMouseLeave()[ui code]Blizzard_PlayerSpellsHeroTalentActivateButtonMixin:UpdateState(isLocked, errorMessage)[ui code]Blizzard_PlayerSpells

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.

SETTINGS

Font palette

text + labels

Text size

100%
Speak with Gryan Stoutmantle at Sentinel Hill, then report to Mathias Shaw in Stormwind.
item/19019 · ilvl 80 · Molten Core 12.4, 61.0
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