~/forever/updates/addon-api
Updates
ProfessionsFlyoutMixin:OnHide()ProfessionsFlyoutMixin:OnLoad()ProfessionsFlyoutMixin:OnShow()ProfessionsFlyoutMixin:SetBehavior(behavior)ProfessionsFrameRightTabMixin:OnClick()ProfessionsLargeRightTabMixin:CastProfessionSpell()ProfessionsLargeRightTabMixin:OnLoad()ProfessionsQualityDialogMixin:Accumulate()ProfessionsQualityDialogMixin:Close()ProfessionsQualityDialogMixin:EvaluateAllocations()ProfessionsQualityDialogMixin:GetQuantityAllocated(qualityIndex)ProfessionsQualityDialogMixin:GetQuantityRequired()ProfessionsQualityDialogMixin:GetReagent(qualityIndex)ProfessionsQualityDialogMixin:GetReagentSlotCount()ProfessionsQualityDialogMixin:GetSlotIndex()ProfessionsQualityDialogMixin:Init(recipeID, reagentSlotSchematic, allocations, slotIndex, disallowZeroAllocations, characterInventoryOnly)ProfessionsQualityDialogMixin:OnHide()ProfessionsQualityDialogMixin:OnLoad()ProfessionsQualityDialogMixin:Open(recipeID, reagentSlotSchematic, allocations, slotIndex, disallowZeroAllocations, characterInventoryOnly)ProfessionsQualityDialogMixin:ReinitAllocations(allocations)ProfessionsQualityDialogMixin:Setup()ProfessionsQualityMeterMixin:CancelAllAnims(operationInfo)ProfessionsQualityMeterMixin:OnLoad()ProfessionsQualityMeterMixin:PlayResultAnimation(resultData, operationInfo, animSpeedMultiplier)ProfessionsQualityMeterMixin:Reset()ProfessionsQualityMeterMixin:SetBarAtlas(quality)ProfessionsQualityMeterMixin:SetOnAnimationsFinished(func)ProfessionsQualityMeterMixin:SetQuality(quality, maxQuality)ProfessionsRankBarDropdownMixin:GetAtlas()ProfessionsRankBarDropdownMixin:OnButtonStateChanged()ProfessionsRankBarDropdownMixin:OnLoad()ProfessionsRankBarMixin:GetMaskWidth(progress)ProfessionsRankBarMixin:OnEvent(event, ...)ProfessionsRankBarMixin:OnHide()ProfessionsRankBarMixin:OnLoad()ProfessionsRankBarMixin:OnShow()ProfessionsRankBarMixin:Update(professionInfo)ProfessionsReagentContainerMixin:OnLoad()ProfessionsReagentContainerMixin:SetText(text)ProfessionsReagentSlotButtonMixin:Clear()ProfessionsReagentSlotButtonMixin:GetReagent()ProfessionsReagentSlotButtonMixin:Init()ProfessionsReagentSlotButtonMixin:SetLocked(locked)ProfessionsReagentSlotButtonMixin:SetModifyingRequired(isModifyingRequired)ProfessionsReagentSlotButtonMixin:SetReagent(reagent)ProfessionsReagentSlotButtonMixin:Update()ProfessionsReagentSlotButtonMixin:UpdateCursor()ProfessionsReagentSlotButtonMixin:UpdateOverlay()ProfessionsReagentSlotMixin:ClearReagent()ProfessionsReagentSlotMixin:GetAllocationDetails()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.