>wowhelm_
GAME VERSION
WoW: Forevercurrent
More versions are coming. Switching keeps you on the same item or quest when it exists there.
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Updates

744 entries
ClassTalentsFrameMixin:IsActiveTabSelected()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsDefaultLoadout()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsHeroSpecActive(subTreeID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsHighlightedStarterBuildEntry(entryID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsInspecting()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsLocked()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsPreviewingSubTree(subTreeID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsSpecActivationInProgress()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsStarterBuildConfig(configID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsTalentButton(element)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:LoadConfigByIndex(index)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:LoadConfigByName(name)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:LoadConfigByPredicate(predicate)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:LoadConfigInternal(configID, autoApply, skipAnimation)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:LoadSavedVariables()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:LoadTalentTreeInternal()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnActionBarsChanged()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnConfigChanged(configID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnEvent(event, ...)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnGateDisplayed(gate, firstButton, condInfo)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnHeroSpecSelectionClosed()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnHeroSpecSelectionOpened()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnHide()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnHideBase()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnLoad()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnPreviewSearchResultClicked(resultInfo)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnShow()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnShowBase()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnTraitConfigCreateFinished(configID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnTraitConfigCreateFinishedBase(configID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnTraitConfigCreateStarted(newConfigHasPurchasedRanks)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnTraitConfigDeleted(configID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnTraitConfigUpdated(configID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnUpdate()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:PlayPurchaseEffectOnNodes(nodes, playMethodName, fxIDs)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:PurchaseRank(nodeID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:RefreshClassCurrencyDisplay()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:RefreshConfigID()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:RefreshCurrencyDisplay()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:RefreshGamepadFooter()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:RefreshGates()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:RefreshLoadoutOptions()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:RefreshTreeCurrencyDisplay()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:RefreshTreeHeaders()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:RefundRank(nodeID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:ResetClassTalents()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:ResetGamepadCursorLocation()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:ResetSpecTalents()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:ResetToLastConfigID()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:ResetTree()[ui code]Blizzard_PlayerSpells

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.

SETTINGS

Font palette

text + labels

Text size

100%
Speak with Gryan Stoutmantle at Sentinel Hill, then report to Mathias Shaw in Stormwind.
item/19019 · ilvl 80 · Molten Core 12.4, 61.0
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