~/forever/updates/addon-api
Updates
Class_Intro_CombatTactics:OnAdded()Class_Intro_CombatTactics:OnBegin()Class_Intro_CombatTactics:OnComplete()Class_Intro_CombatTactics:OnInitialize()Class_Intro_CombatTactics:OnInterrupt(interruptedBy)Class_Intro_CombatTactics:QUEST_LOG_UPDATE()Class_Intro_CombatTactics:QUEST_REMOVED(questIDRemoved)Class_Intro_CombatTactics:Reset()Class_Intro_CombatTactics:ShowAbilityPrompt()Class_Intro_CombatTactics:ShowResourceCallout()Class_Intro_CombatTactics:UNIT_POWER_FREQUENT(unit, resource)Class_Intro_CombatTactics:UNIT_SPELLCAST_SUCCEEDED(caster, spelllineID, spellID)Class_Intro_CombatTactics:UNIT_TARGET()Class_Intro_Interact:CanBegin()Class_Intro_Interact:OnInitialize()Class_Intro_Interact:OnInterrupt(interruptedBy)Class_Intro_Interact:QUEST_DETAIL(logindex, questID)Class_Intro_KeyboardMouse:CINEMATIC_START()Class_Intro_KeyboardMouse:CINEMATIC_STOP()Class_Intro_KeyboardMouse:CanBegin()Class_Intro_KeyboardMouse:CloseMouseKeyboardFrame()Class_Intro_KeyboardMouse:LaunchMouseKeyboardFrame()Class_Intro_KeyboardMouse:OnComplete()Class_Intro_KeyboardMouse:OnInitialize()Class_Intro_KeyboardMouse:OnInterrupt(interruptedBy)Class_Intro_KeyboardMouse:QUEST_DETAIL(logindex, questID)Class_Intro_MapHighlights:CanBegin()Class_Intro_MapHighlights:OnInitialize()Class_Intro_MapHighlights:OnInterrupt(interruptedBy)Class_Intro_OpenMap:CanBegin()Class_Intro_OpenMap:CleanUp()Class_Intro_OpenMap:OnInterrupt(interruptedBy)Class_Intro_OpenMap:OnShow()Class_Intro_OpenMap:PLAYER_DEAD()Class_Intro_TargetCreatureInRange:ACTIONBAR_SLOT_CHANGED()Class_Intro_TargetCreatureInRange:CanBegin()Class_Intro_TargetCreatureInRange:CheckFinished()Class_Intro_TargetCreatureInRange:IsOnQuest()Class_Intro_TargetCreatureInRange:IsQuest(newQuestID)Class_Intro_TargetCreatureInRange:IsQuestCompleted()Class_Intro_TargetCreatureInRange:IsTargetingCreature()Class_Intro_TargetCreatureInRange:NearCreature()Class_Intro_TargetCreatureInRange:OnBegin()Class_Intro_TargetCreatureInRange:OnComplete()Class_Intro_TargetCreatureInRange:OnInitialize()Class_Intro_TargetCreatureInRange:OnInterrupt(interruptedBy)Class_Intro_TargetCreatureInRange:PLAYER_DEAD()Class_Intro_TargetCreatureInRange:PLAYER_ENTER_COMBAT()Class_Intro_TargetCreatureInRange:QUEST_REMOVED(questID)Class_Intro_TargetCreatureInRange:ShowAutoAttackPointer()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.