~/forever/updates/addon-api
Updates
GarrisonMissionController_OnClickTab(tab)GarrisonMissionController_OnClickViewCompletedMissionsButton(self)GarrisonMissionController_OnEnterMissionStartButton(self)GarrisonMissionController_OnStageUpdate(self, elapsed)GarrisonMissionFollowerDurabilityMixin:GetDurability()GarrisonMissionFollowerDurabilityMixin:SetDurability(durability, maxDurability, durabilityLoss)GarrisonMissionFollowerOrCategoryListButtonMixin:GetFollowerList()GarrisonMissionFrame_OnLoad(self)GarrisonMissionFrame_SetItemRewardDetails(frame)GarrisonMissionMechanicFollowerCounter_OnEnter(self)GarrisonMissionMechanicFollowerCounter_OnLeave(self)GarrisonMissionMechanic_OnEnter(self)GarrisonMissionMechanic_OnLeave(self)GarrisonMissionPageCostWithTooltipMixin:OnEnter()GarrisonMissionPageCostWithTooltipMixin:OnLeave()GarrisonMissionPageCostWithTooltipMixin:SetCurrency(currency)GarrisonMissionPageMixin:CheckCounter(enemies, counterID)GarrisonMissionPageMixin:GenerateSuccessTooltip(tooltipAnchor)GarrisonMissionPageMixin:SetCounters(followers, enemies, missionID)GarrisonMissionPageMixin:UpdateFollowerDurability(followerFrame)GarrisonMissionPageRewardTemplate_MissionXPTooltipHitBox_OnEnter(self)GarrisonMissionPageRewardTemplate_TooltipHitBox_GenerateSuccessTooltip(tooltipAnchor)GarrisonMissionPageRewardTemplate_TooltipHitBox_OnEnter(self)GarrisonMissionPageRewardsFrame_OnUpdate(self, elapsed)GarrisonMissionPageRewardsFrame_SetSuccessChance(self, chance)GarrisonMissionPageRewardsFrame_StopUpdate(self)GarrisonMissionPage_RewardOnEnter(self)GarrisonMissionPage_RewardOnLeave(self)GarrisonMissionPage_SetReward(frame, reward, missionComplete)GarrisonMissionPage_UpdateRewardQuantities(rewardsFrame, currencyMultipliers, goldMultiplier)GarrisonMissionSorter(mission1, mission2)GarrisonMissionStage_OnLoad(self)GarrisonMissionStage_SetBack(self, atlas)GarrisonMissionStage_SetFore(self, atlas)GarrisonMissionStage_SetMid(self, atlas)GarrisonMission_DetermineCounterableThreats(missionID, followerType)GarrisonMission_GetDurationStringCompact(time)GarrisonMission_SetFollowerModel(modelFrame, followerID, displayID, showWeapon)GarrisonMission_SetFollowerModelItems(modelFrame)GarrisonShowFollowerPlacerFrame(mainFrame, info)GarrisonThreatCounter_OnEnter(self)GarrisonThreatCountersFrame_OnEvent(self, event, ...)GarrisonThreatCountersFrame_OnLoad(self, followerType, tooltipString)GarrisonThreatCountersFrame_Update(self)GarrisonTruncationFrame_Check(fontString)GarrisonTruncationFrame_OnEnter(self)GarrisonTruncationFrame_OnLeave(self)Garrison_SortMissions(missionsList)GetGarrisonFollowerQualityDescription(quality)MissionCompletePreload_Cancel(mainFrame)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.