>wowhelm_
GAME VERSION
WoW: Forevercurrent
More versions are coming. Switching keeps you on the same item or quest when it exists there.
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Updates

310 entries
GarrisonMission:UpdateMissionParty(followers, counterTemplate)[ui code]Blizzard_GarrisonTemplatesGarrisonMission:UpdateStartButton(missionPage)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionButton_AddThreatsToTooltip(missionID, followerTypeID, noGameTooltip, abilityCountersForMechanicTypes)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionButton_CheckTooltipThreat(threatFrame, missionID, mechanicID, counterableThreats)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionButton_SetReward(frame, reward, currencyMultipliers, goldMultiplier)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionButton_SetRewards(self, rewards)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimCheckModels(entry)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimCheerAndTroopDeath(entry)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimCleanUp(entry)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimFollowerCheerAndTroopDeath(followerID)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimFollowerXP(followerID, xpAward, oldXP, oldLevel, oldQuality)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimLockBurst(entry)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimModels(entry, failPanType, successPanType, startPositionScale, speedMultiplier)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimPlayImpactSound(entry)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimRewards(entry)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimSkipNext(entry)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimSkipWait(entry)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimXP(entry)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimXPBar(xpBar)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AnimXPBarOnFinish(xpBar)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:AwardFollowerXP(followerFrame, xpAward)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:BeginAnims(animIndex)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:CheckAndShowFollowerXP(followerID)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:FindAnimIndexFor(func)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:GetFollowerNextLevelXP(level, quality)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:KillFollowerXPAnims()[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:OnEvent(event, ...)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:OnFollowerXPFinished(followerFrame)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:OnLoad()[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:OnMissionCompleteResponse(missionID, canComplete, succeeded, overmaxSucceeded, followerDeaths)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:OnSkipKeyPressed(key)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:OnUpdate(elapsed)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:SetEncounterModels(index)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:SetupEnding(numFollowers, hideExhaustedTroopModels)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:ShowEncounterMechanics(encountersFrame, mechanicsFrame, encounterIndex)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:ShowRewards()[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete:StopAnims()[ui code]Blizzard_GarrisonTemplatesGarrisonMissionCompleteChest_OnEnter(self)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionCompleteChest_OnLeave(self)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionCompleteChest_OnMouseDown(self)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionCompleteModelClusterMixin:GetFollowerID()[ui code]Blizzard_GarrisonTemplatesGarrisonMissionCompleteModelClusterMixin:SetFacingLeft(facingLeft)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete_AnimXPBar_OnUpdate(self, elapsed)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete_AnimXPGainOnFinish(self)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete_AnimXPGainOnStop(self)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete_KillFollowerXPAnims(followerFrame)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete_OnModelLoaded(self)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionComplete_OnRewardEvent(self, event, ...)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionController_CloseMission(buttonFrame)[ui code]Blizzard_GarrisonTemplatesGarrisonMissionController_OnClickMissionStartButton(buttonFrame)[ui code]Blizzard_GarrisonTemplates

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.

SETTINGS

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100%
Speak with Gryan Stoutmantle at Sentinel Hill, then report to Mathias Shaw in Stormwind.
item/19019 · ilvl 80 · Molten Core 12.4, 61.0
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