~/forever/updates/addon-api
Updates
AchievementTemplateMixin:InitRewards(rewardText)AchievementTemplateMixin:IsSelected()AchievementTemplateMixin:LinkInChat()AchievementTemplateMixin:OnCheckClicked(o, buttonName, down)AchievementTemplateMixin:OnClick(buttonName, down)AchievementTemplateMixin:OnEnter()AchievementTemplateMixin:OnLeave()AchievementTemplateMixin:OnLoad()AchievementTemplateMixin:OnShieldClicked(o, buttonName, down)AchievementTemplateMixin:ProcessClick(buttonName, down)AchievementTemplateMixin:Saturate()AchievementTemplateMixin:SetAsTracked(tracked, noSound)AchievementTemplateMixin:SetCollapsedHeight(height)AchievementTemplateMixin:SetHighlightShown(shown)AchievementTemplateMixin:SetRewardVertexColor(r, g, b)AchievementTemplateMixin:SetSelected(selected)AchievementTemplateMixin:ShouldShowPlusMinus()AchievementTemplateMixin:ShowGuildArt()AchievementTemplateMixin:ToggleTracking()AchievementTemplateMixin:UpdateBackgroundForHeight(height)AchievementTemplateMixin:UpdateHeaderArt()AchievementTemplateMixin:UpdatePlusMinusArt()AchievementTemplateMixin:UpdatePlusMinusTexture()AchievementTemplateMixin:UpdateShieldArt(points)AchievementsObjectivesMixin:Clear()AchievementsObjectivesMixin:GetCriteria(index)AchievementsObjectivesMixin:GetElementAtIndex(template, collection, index, localizer)AchievementsObjectivesMixin:GetMeta(index)AchievementsObjectivesMixin:GetMiniAchievement(index)AchievementsObjectivesMixin:GetProgressBar(index)AchievementsObjectivesMixin:OnHide()AchievementsObjectivesMixin:OnLoad()AchivementComparisonStatMixin:Init(elementData)InspectAchievements(unit)ShowAchievementFrameForAchievement(achievementID, closeOtherWindows)ToggleAchievementFrame(stats)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.