~/forever/updates/addon-api
Updates
SoulbindTreeNodeMixin:IsUnselected()SoulbindTreeNodeMixin:OnClick(buttonID)SoulbindTreeNodeMixin:OnEnter()SoulbindTreeNodeMixin:OnLeave()SoulbindTreeNodeMixin:OnLoad()SoulbindTreeNodeMixin:OnStateTransition(oldState, newState)SoulbindTreeNodeMixin:PlaySelectionEffect()SoulbindTreeNodeMixin:Reset()SoulbindTreeNodeMixin:SetAnimDuration(seconds)SoulbindTreeNodeMixin:SetNode(node)SoulbindTreeNodeMixin:SetSelectableAnimShown(shown, editable, canSelectMultiple)SoulbindTreeNodeMixin:Shake()SoulbindTreeNodeMixin:StopAnimations()SoulbindTreeNodeMixin:UpdateVisuals()SoulbindViewerMixin:CheckConduitInstallTutorial()SoulbindViewerMixin:CheckConduitLearnTutorial()SoulbindViewerMixin:CheckEnhancedConduitTutorial()SoulbindViewerMixin:CheckPathSelectionTutorial()SoulbindViewerMixin:CheckTutorials()SoulbindViewerMixin:GetCovenantData()SoulbindViewerMixin:GetOpenSoulbindID()SoulbindViewerMixin:GetSoulbindData()SoulbindViewerMixin:HandleEscape()SoulbindViewerMixin:Init(covenantData, soulbindData)SoulbindViewerMixin:IsActiveSoulbindOpen()SoulbindViewerMixin:OnActivateSoulbindClicked()SoulbindViewerMixin:OnActivateSoulbindEnter()SoulbindViewerMixin:OnActivateSoulbindLeave()SoulbindViewerMixin:OnCloseButtonClicked()SoulbindViewerMixin:OnCollectionConduitClick(conduitID)SoulbindViewerMixin:OnCollectionConduitEnter(conduitType, conduitID)SoulbindViewerMixin:OnCollectionConduitLeave()SoulbindViewerMixin:OnCommitConduitsClicked()SoulbindViewerMixin:OnConduitCollectionUpdated()SoulbindViewerMixin:OnEvent(event, ...)SoulbindViewerMixin:OnHide()SoulbindViewerMixin:OnLoad()SoulbindViewerMixin:OnNodeChanged()SoulbindViewerMixin:OnNodeLearned()SoulbindViewerMixin:OnPendingConduitChanged(nodeID)SoulbindViewerMixin:OnShow()SoulbindViewerMixin:OnSoulbindActivated(soulbindID)SoulbindViewerMixin:OnSoulbindSelected(soulbindIDs, button, buttonIndex)SoulbindViewerMixin:Open()SoulbindViewerMixin:OpenSoulbind(soulbindID)SoulbindViewerMixin:SetBackgroundStateActive(active)SoulbindViewerMixin:SetConduitListConduitsPulsePlaying(conduitType, playing)SoulbindViewerMixin:SetSheenAnimationsPlaying(playing)SoulbindViewerMixin:Shake()SoulbindViewerMixin:ShowChangesPendingDialog()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.