~/forever/updates/addon-api
Updates
RecruitActivityButtonModelMixin:OnAnimFinished()RecruitActivityButtonModelMixin:OnAnimStarted()RecruitActivityButtonModelMixin:OnHide()RecruitActivityButtonModelMixin:OnLoad()RecruitActivityButtonModelMixin:OnModelLoaded()RecruitActivityButtonModelMixin:OnShow()RecruitListButtonMixin:Init(elementData)RecruitListButtonMixin:MakeDivider(isDivider)RecruitListButtonMixin:OnClick(button)RecruitListButtonMixin:OnEnter()RecruitListButtonMixin:OnLeave()RecruitListButtonMixin:SetupDivider()RecruitListButtonMixin:SetupRecruit(recruitInfo)RecruitListButtonMixin:UpdateActivities(recruitInfo)RecruitListButtonMixin:UpdateBackground(recruitInfo, versionRecruited)RecruitListButtonSocialMixin:GetBestRightAnchorForTextHolder()RecruitListButtonSocialMixin:HasCharacterName()RecruitListButtonSocialMixin:InitializePresenceDisplay(recruitInfo)RecruitListButtonSocialMixin:LayoutCardDisplayText()RecruitListButtonSocialMixin:LayoutScaledContent()RecruitListButtonSocialMixin:LayoutScaledPresenceHolderAnchors()RecruitListButtonSocialMixin:LayoutScaledTextHolderAnchors()RecruitListButtonSocialMixin:MakeDivider(_isDivider)RecruitListButtonSocialMixin:SetupRecruit(recruitInfo)RecruitListButtonSocialMixin:UpdateBackground(recruitInfo, _versionRecruited)RecruitListButtonSocialMixin:UpdateCardTextColors(recruitInfo)RewardClaimingMixin:GetString(name)RewardClaimingMixin:SetNextRewardName(rewardName, count, rewardType)RewardClaimingMixin:UpdateNextReward(nextReward, claimInProgress)RewardClaimingMixin:UpdateRAFInfo(latestRAFVersionInfo)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.