~/forever/updates/addon-api
Updates
Class_EnhancedCombatTactics_UseDoTs:OnBegin()Class_EnhancedCombatTactics_UseDoTs:OnComplete()Class_EnhancedCombatTactics_UseDoTs:OnInitialize()Class_EnhancedCombatTactics_UseDoTs:OnInterrupt(interruptedBy)Class_EnhancedCombatTactics_UseDoTs:QUEST_LOG_UPDATE()Class_EnhancedCombatTactics_UseDoTs:QUEST_REMOVED(questID)Class_EnhancedCombatTactics_UseDoTs:TUTORIAL_COMBAT_EVENT()Class_EnhancedCombatTactics_UseDoTs:UNIT_TARGET()Class_EnhancedCombatTactics_Warrior:CanBegin()Class_EnhancedCombatTactics_Warrior:OnAdded()Class_EnhancedCombatTactics_Warrior:OnBegin()Class_EnhancedCombatTactics_Warrior:OnComplete()Class_EnhancedCombatTactics_Warrior:OnInitialize()Class_EnhancedCombatTactics_Warrior:OnInterrupt(interruptedBy)Class_EnhancedCombatTactics_Warrior:QUEST_LOG_UPDATE()Class_EnhancedCombatTactics_Warrior:QUEST_REMOVED(questID)Class_EnhancedCombatTactics_Warrior:UNIT_POWER_FREQUENT(unit, _resource)Class_EnhancedCombatTactics_Warrior:UNIT_SPELLCAST_SUCCEEDED(unitID, _, spellID)Class_EnhancedCombatTactics_Warrior:UNIT_TARGET()Class_EnhancedCombatTactics_Warrior:UNIT_TARGETABLE_CHANGED()Class_EnterHostileZone:CHAT_MSG_CHANNEL(...)Class_EnterHostileZone:CHAT_MSG_SAY(...)Class_EnterHostileZone:CanBegin()Class_EnterHostileZone:IsFromPlayer(...)Class_EnterHostileZone:IsOnQuest()Class_EnterHostileZone:IsQuest(newQuestID)Class_EnterHostileZone:IsQuestCompleted()Class_EnterHostileZone:MERCHANT_SHOW()Class_EnterHostileZone:NearCreature()Class_EnterHostileZone:OnBegin()Class_EnterHostileZone:OnComplete()Class_EnterHostileZone:OnInitialize()Class_EnterHostileZone:OnInterrupt(interruptedBy)Class_EnterHostileZone:OnUpdate(elapsed)Class_EnterHostileZone:PLAYER_DEAD()Class_EnterHostileZone:QUEST_REMOVED(questID)Class_EnterHostileZone:SentChatMessage()Class_GossipFrameWatcher:GOSSIP_CLOSED()Class_GossipFrameWatcher:GOSSIP_SHOW()Class_GossipFrameWatcher:OnBegin()Class_GossipFrameWatcher:OnComplete()Class_GossipFrameWatcher:OnInitialize()Class_GossipFrameWatcher:OnInterrupt(interruptedBy)Class_GossipFrameWatcher:StartWatching()Class_GossipFrameWatcher:StopWatching()Class_HousingSkip:OnInitialize()Class_HousingSkip:PLAYER_ENTERING_WORLD()Class_HunterStableWatcher:GetPointerAnchorFrame()Class_HunterStableWatcher:OnBegin()Class_HunterStableWatcher:OnComplete()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.