~/forever/updates/addon-api
Updates
HousingBlueprintImportFrameMixin:ShowContent(contentFrame)HousingBlueprintImportFrameMixin:StartImportFlow(prepopulatedShareCode)HousingBlueprintImportInputContentMixin:ClearData()HousingBlueprintImportInputContentMixin:GetInputText()HousingBlueprintImportInputContentMixin:GetInputValues()HousingBlueprintImportInputContentMixin:IsInputValid()HousingBlueprintImportInputContentMixin:OnInputUpdated()HousingBlueprintImportInputContentMixin:OnLoad()HousingBlueprintImportInputContentMixin:OnReportClicked()HousingBlueprintImportInputContentMixin:SetNoticeText(text, isError)HousingBlueprintImportInputContentMixin:SetShareCode(shareCode)HousingBlueprintImportLoadingFrameMixin:OnEvent(event, ...)HousingBlueprintImportLoadingFrameMixin:OnHide()HousingBlueprintImportLoadingFrameMixin:OnImportFailure(result)HousingBlueprintImportLoadingFrameMixin:OnImportStarting()HousingBlueprintImportLoadingFrameMixin:OnImportSuccess(shareCode)HousingBlueprintImportLoadingFrameMixin:OnLoad()HousingBlueprintImportLoadingFrameMixin:OnShow()HousingBlueprintImportLoadingFrameMixin:SetLoadingActive(active)HousingBlueprintImportLoadingFrameMixin:ShowLoadingComplete()HousingBlueprintImportValidationContentMixin:CanImport()HousingBlueprintImportValidationContentMixin:ClearData()HousingBlueprintImportValidationContentMixin:GetBlueprintValues()HousingBlueprintImportValidationContentMixin:IsShowingBlueprint(shareCode)HousingBlueprintImportValidationContentMixin:IsShowingBlueprintForTarget(shareCode, houseGUID)HousingBlueprintImportValidationContentMixin:OnContentUpdated()HousingBlueprintImportValidationContentMixin:OnLoad()HousingBlueprintImportValidationContentMixin:SetShareCode(shareCode)HousingBlueprintImportValidationContentMixin:UpdateImportButton()HousingBlueprintRenameFrameMixin:ClearData()HousingBlueprintRenameFrameMixin:IsInputValid()HousingBlueprintRenameFrameMixin:IsOperationInProgress()HousingBlueprintRenameFrameMixin:IsShowingBlueprint(shareCode)HousingBlueprintRenameFrameMixin:OnEvent(event, ...)HousingBlueprintRenameFrameMixin:OnHide()HousingBlueprintRenameFrameMixin:OnLoad()HousingBlueprintRenameFrameMixin:OnRenameFailure(result)HousingBlueprintRenameFrameMixin:OnRenameSuccess()HousingBlueprintRenameFrameMixin:OnSaveClicked()HousingBlueprintRenameFrameMixin:OnShow()HousingBlueprintRenameFrameMixin:ShowForBlueprint(blueprintInfo)HousingBlueprintRenameFrameMixin:UpdateErrorText(errorText)HousingBlueprintRenameFrameMixin:UpdateLoadingState(isWaitingForResult)HousingBlueprintRenameFrameMixin:UpdateSaveButton()HousingBlueprintUtils.CreateBlueprintInfoContextMenu(rootDescription, blueprintInfo, params)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.