~/forever/updates/addon-api
Updates
HouseEditorFrameMixin:HideForCheckout()HouseEditorFrameMixin:HideHouseStorage()HouseEditorFrameMixin:HouseStorageSetShown(shown)HouseEditorFrameMixin:OnActiveModeChanged(newMode)HouseEditorFrameMixin:OnDecorSelectResponse(result)HouseEditorFrameMixin:OnEvent(event, ...)HouseEditorFrameMixin:OnHide()HouseEditorFrameMixin:OnLoad()HouseEditorFrameMixin:OnShow()HouseEditorFrameMixin:ShowAfterCheckout()HouseEditorFrameMixin:ShowHouseStorage()HouseEditorFrameMixin:TryShowHouseStorageTab(tabEnum)HouseEditorFrame_GetFrame()HouseEditorFrame_IsShown()HouseEditorFreePlaceButtonMixin:EnterMode()HouseEditorFreePlaceButtonMixin:IsActive()HouseEditorFreePlaceButtonMixin:LeaveMode()HouseEditorGridVisibilityButtonMixin:EnterMode()HouseEditorGridVisibilityButtonMixin:IsActive()HouseEditorGridVisibilityButtonMixin:LeaveMode()HouseEditorInstructionMixin:GetControlWidth()HouseEditorInstructionMixin:OnLoad()HouseEditorInstructionMixin:SetControlWidth(width)HouseEditorInstructionMixin:SetEnabled(enabled)HouseEditorInstructionMixin:UpdateControl()HouseEditorInstructionMixin:UpdateInstruction()HouseEditorInstructionMixin:UpdateVisuals()HouseEditorInstructionsContainerMixin:CallOnChildrenThenUpdateLayout(functionName)HouseEditorInstructionsContainerMixin:OnLoad()HouseEditorInstructionsContainerMixin:UpdateAllControls()HouseEditorInstructionsContainerMixin:UpdateAllVisuals()HouseEditorInstructionsContainerMixin:UpdateLayout()HouseEditorLayoutFloorLineMixin:Init(floorIndex)HouseEditorLayoutFloorLineMixin:IsActive()HouseEditorLayoutFloorLineMixin:OnClick()HouseEditorLayoutFloorLineMixin:OnEnter()HouseEditorLayoutFloorLineMixin:OnLeave()HouseEditorLayoutFloorSelectMixin:InitScrollBox()HouseEditorLayoutFloorSelectMixin:OnEvent(event, ...)HouseEditorLayoutFloorSelectMixin:OnHide()HouseEditorLayoutFloorSelectMixin:OnLoad()HouseEditorLayoutFloorSelectMixin:OnShow()HouseEditorLayoutFloorSelectMixin:UpdateFloorInfo()HouseEditorLayoutModeMixin:AddPin(pinFrame)HouseEditorLayoutModeMixin:OnEvent(event, ...)HouseEditorLayoutModeMixin:OnHide()HouseEditorLayoutModeMixin:OnLoad()HouseEditorLayoutModeMixin:OnShow()HouseEditorLayoutModeMixin:ReleasePin(pinFrame)HouseEditorLayoutModeMixin:ReleasePins()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.