~/forever/updates/addon-api
Updates
LFGParentFrameMixin:UpdateEyePortrait()LFGParentFrameMixin:UpdateTabs()LFGParentFrameRightTabMixin:OnLoad()LFGParentFrameTab1_OnClick()LFGParentFrameTab2_OnClick()LFGParentFrameTab3_OnClick()LFGParentFrame_SearchActiveEntry()LFGUtil_GetActivityGroupForActivity(activityID)LFGUtil_GetActivityInfoName(activityInfo)LFGUtil_GetFilteredActivities(categoryID, activityGroupID)LFGUtil_OrganizeActivitiesByActivityGroup(activities)LFGUtil_SortActivityGroupIDs(activityGroupIDList)LFGUtil_SortActivityIDs(activityIDList)LFGVanillaBrowserTabButtonMixin:OnEnterTemp()LFGVanillaListTabButtonMixin:OnEnterTemp()LFGVanillaTabButtonMixin:OnClick()LFGVanillaTabButtonMixin:OnEnterTemp()LFGVanillaTabButtonMixin:OnLeave()LFGVanillaTabButtonMixin:OnLoad()LFGVanillaTabButtonMixin:OnShow()LFGVanillaWhoListTabButtonMixin:OnEnterTemp()LFGVanilla_ShowFrame(tab)LFGVanilla_ToggleFrame(tab)LFGWhoListButtonMixin:InitButton(elementData, selected)LFGWhoListButtonMixin:OnClick(button)LFGWhoListButtonMixin:OnEnter()LFGWhoListButtonMixin:SetSelected(selected)LFGWhoListFilterUtil.GetTopMostMapID()LFGWhoListFilterUtil.GetTopMostUIMapType()LFGWhoListFilterUtil.GetWhoFilters()LFGWhoListFilterUtil.InitClassFilters(rootDescription)LFGWhoListFilterUtil.InitMapFilters(rootDescription)LFGWhoListFilterUtil.InitRaceFilters(rootDescription)LFGWhoListFilterUtil.InitSortOptions(rootDescription)LFGWhoListFilterUtil.MapHasSelectableChildren(mapID)LFGWhoListFilterUtil.ResetFilters()LFGWhoListFilterUtil.SetAllClassesFiltered(filtered)LFGWhoListFilterUtil.SetAllMapsFiltered(filtered)LFGWhoListFilterUtil.SetAllRacesFiltered(filtered)LFGWhoListFilterUtil.SetupFilterMenu(dropdown, rootDescription)LFGWhoListMixin:InitFilterMenu(dropdown, onUpdate, onDefault, ignoreSkillLine)LFGWhoListMixin:OnEvent(event, ...)LFGWhoListMixin:OnHide()LFGWhoListMixin:OnLoad()LFGWhoListMixin:OnShow()LFGWhoListMixin:SetupScrollView()LFGWhoListMixin:UpdateWhoList()WhoInviteButtonMixin:OnClick(button)WhoInviteButtonMixin:OnEnter()WhoInviteButtonMixin:OnLeave()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.