~/forever/updates/addon-api
Updates
JourneyCompanionConfigBtnMixin:OnClick()JourneyCompanionConfigBtnMixin:OnEnter()JourneyCompanionConfigBtnMixin:OnLeave()JourneyCompanionConfigBtnMixin:OnShow()JourneyCompanionConfigBtnMixin:SetCompanionEnabledState()JourneyCompanionConfigBtnMixin:ToggleCompanionConfig()JourneyOverviewBtnMixin:OnClick()JourneyOverviewFrameMixin:OnShow()JourneyOverviewFrameMixin:SetupHighlights()JourneyOverviewHighlightsFrameMixin:DisplayHighlights()JourneyOverviewHighlightsFrameMixin:OnLoad()JourneyProgressFrameMixin:CancelLevelEffect()JourneyProgressFrameMixin:CheckLockedState()JourneyProgressFrameMixin:GetLevels()JourneyProgressFrameMixin:OnHide()JourneyProgressFrameMixin:OnLevelEffectFinished()JourneyProgressFrameMixin:OnLoad()JourneyProgressFrameMixin:OnMouseWheel(direction)JourneyProgressFrameMixin:OnShow()JourneyProgressFrameMixin:OnTrackUpdate(leftIndex, centerIndex, rightIndex, isMoving)JourneyProgressFrameMixin:PlayLevelEffect()JourneyProgressFrameMixin:Refresh(fromOnShow)JourneyProgressFrameMixin:SelectLevel(level, forceRefresh)JourneyProgressFrameMixin:SetRewards(level)JourneyProgressFrameMixin:SetupProgressDetails()JourneyProgressFrameMixin:SetupRewardTrack()JourneyProgressFrameMixin:UpdateLastSeenLevel()JourneysFrameMixin:AddCategoryHeader(categoryString)JourneysFrameMixin:AddDivider()JourneysFrameMixin:OnHide()JourneysFrameMixin:OnLoad()JourneysFrameMixin:OnShow()JourneysFrameMixin:Refresh()JourneysFrameMixin:ResetView(majorFactionData, majorfactionID)JourneysFrameMixin:SetupJourneysList()JourneysLockedStateMixin:HideUnlockDescriptionTooltip()JourneysLockedStateMixin:OnLoad()JourneysLockedStateMixin:OnShow()JourneysLockedStateMixin:SetLockedTextWidth()JourneysLockedStateMixin:ShowUnlockDescriptionTooltip()JourneysLockedStateMixin:UpdateState()JourneysProgressBarMixin:OnLoad()JourneysProgressBarMixin:RefreshBar(majorFactionData)JourneysProgressBarMixin:UpdateBar(currentValue, maxValue)LootJournalItemButtonTemplate_OnEnter(self)LootJournalItemButtonTemplate_OnLeave(self)LootJournalItemSetButtonMixin:Init(elementData, configureItemButton)LootJournalItemSetsMixin:CheckItemButtonTooltip(button)LootJournalItemSetsMixin:ConfigureItemButton(button)LootJournalItemSetsMixin:GetClassAndSpecFilters()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.