>wowhelm_
GAME VERSION
WoW: Forevercurrent
More versions are coming. Switching keeps you on the same item or quest when it exists there.
Loading realm status…
~/forever/updates/addon-api

Updates

332 entries
JourneyCompanionConfigBtnMixin:OnClick()[ui code]Blizzard_EncounterJournalJourneyCompanionConfigBtnMixin:OnEnter()[ui code]Blizzard_EncounterJournalJourneyCompanionConfigBtnMixin:OnLeave()[ui code]Blizzard_EncounterJournalJourneyCompanionConfigBtnMixin:OnShow()[ui code]Blizzard_EncounterJournalJourneyCompanionConfigBtnMixin:SetCompanionEnabledState()[ui code]Blizzard_EncounterJournalJourneyCompanionConfigBtnMixin:ToggleCompanionConfig()[ui code]Blizzard_EncounterJournalJourneyOverviewBtnMixin:OnClick()[ui code]Blizzard_EncounterJournalJourneyOverviewFrameMixin:OnShow()[ui code]Blizzard_EncounterJournalJourneyOverviewFrameMixin:SetupHighlights()[ui code]Blizzard_EncounterJournalJourneyOverviewHighlightsFrameMixin:DisplayHighlights()[ui code]Blizzard_EncounterJournalJourneyOverviewHighlightsFrameMixin:OnLoad()[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:CancelLevelEffect()[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:CheckLockedState()[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:GetLevels()[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:OnHide()[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:OnLevelEffectFinished()[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:OnLoad()[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:OnMouseWheel(direction)[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:OnShow()[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:OnTrackUpdate(leftIndex, centerIndex, rightIndex, isMoving)[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:PlayLevelEffect()[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:Refresh(fromOnShow)[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:SelectLevel(level, forceRefresh)[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:SetRewards(level)[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:SetupProgressDetails()[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:SetupRewardTrack()[ui code]Blizzard_EncounterJournalJourneyProgressFrameMixin:UpdateLastSeenLevel()[ui code]Blizzard_EncounterJournalJourneysFrameMixin:AddCategoryHeader(categoryString)[ui code]Blizzard_EncounterJournalJourneysFrameMixin:AddDivider()[ui code]Blizzard_EncounterJournalJourneysFrameMixin:OnHide()[ui code]Blizzard_EncounterJournalJourneysFrameMixin:OnLoad()[ui code]Blizzard_EncounterJournalJourneysFrameMixin:OnShow()[ui code]Blizzard_EncounterJournalJourneysFrameMixin:Refresh()[ui code]Blizzard_EncounterJournalJourneysFrameMixin:ResetView(majorFactionData, majorfactionID)[ui code]Blizzard_EncounterJournalJourneysFrameMixin:SetupJourneysList()[ui code]Blizzard_EncounterJournalJourneysLockedStateMixin:HideUnlockDescriptionTooltip()[ui code]Blizzard_EncounterJournalJourneysLockedStateMixin:OnLoad()[ui code]Blizzard_EncounterJournalJourneysLockedStateMixin:OnShow()[ui code]Blizzard_EncounterJournalJourneysLockedStateMixin:SetLockedTextWidth()[ui code]Blizzard_EncounterJournalJourneysLockedStateMixin:ShowUnlockDescriptionTooltip()[ui code]Blizzard_EncounterJournalJourneysLockedStateMixin:UpdateState()[ui code]Blizzard_EncounterJournalJourneysProgressBarMixin:OnLoad()[ui code]Blizzard_EncounterJournalJourneysProgressBarMixin:RefreshBar(majorFactionData)[ui code]Blizzard_EncounterJournalJourneysProgressBarMixin:UpdateBar(currentValue, maxValue)[ui code]Blizzard_EncounterJournalLootJournalItemButtonTemplate_OnEnter(self)[ui code]Blizzard_EncounterJournalLootJournalItemButtonTemplate_OnLeave(self)[ui code]Blizzard_EncounterJournalLootJournalItemSetButtonMixin:Init(elementData, configureItemButton)[ui code]Blizzard_EncounterJournalLootJournalItemSetsMixin:CheckItemButtonTooltip(button)[ui code]Blizzard_EncounterJournalLootJournalItemSetsMixin:ConfigureItemButton(button)[ui code]Blizzard_EncounterJournalLootJournalItemSetsMixin:GetClassAndSpecFilters()[ui code]Blizzard_EncounterJournal

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.

SETTINGS

Font palette

text + labels

Text size

100%
Speak with Gryan Stoutmantle at Sentinel Hill, then report to Mathias Shaw in Stormwind.
item/19019 · ilvl 80 · Molten Core 12.4, 61.0
Applies to the whole site, including the header and menus. Saved on this device.