~/forever/updates/addon-api
Updates
EncounterJournal_OnHide(self)EncounterJournal_OnHyperlinkEnter(self, link, text, fontString, left, bottom, width, height)EncounterJournal_OnLoad(self)EncounterJournal_OnShow(self)EncounterJournal_OpenJournal(difficultyID, instanceID, encounterID, sectionID, creatureID, itemID, tierIndex)EncounterJournal_OpenToJourney(factionID)EncounterJournal_OpenToPowerID(powerID)EncounterJournal_OpenToTieredEntrance(instanceID, difficultyID)EncounterJournal_Refresh(self)EncounterJournal_ResetDisplay(instanceID, instanceType, difficultyID)EncounterJournal_ResetHeaders()EncounterJournal_RestartSearchTracking()EncounterJournal_SearchUpdate()EncounterJournal_SelectDifficulty(self, value)EncounterJournal_SelectSearch(index)EncounterJournal_SetBullets(object, description, hideBullets)EncounterJournal_SetClassAndSpecFilter(self, classID, specID)EncounterJournal_SetDescriptionWithBullets(infoHeader, description)EncounterJournal_SetFlagIcon(texture, index)EncounterJournal_SetLootJournalView(view)EncounterJournal_SetSlotFilter(self, slot)EncounterJournal_SetSlotFilterInternal(self, slot)EncounterJournal_SetTab(tabType)EncounterJournal_SetTabEnabled(tab, enabled)EncounterJournal_SetTooltipWithCompare(tooltip, link, useSpec)EncounterJournal_SetUpOverview(self, overviewSectionID, index)EncounterJournal_SetupDifficultyDropdown(self)EncounterJournal_SetupExpansionDropdown(self)EncounterJournal_SetupLootJournalViewDropdown(self)EncounterJournal_SetupLootSlotFilterDropdown(self)EncounterJournal_ShiftHeaders(index)EncounterJournal_ShowCreatures(forceUpdate)EncounterJournal_ShowFullSearch()EncounterJournal_ShowGreatVaultButton()EncounterJournal_ShowSearch()EncounterJournal_TabClicked(self, button)EncounterJournal_ToggleHeaders(self, doNotShift)EncounterJournal_UpdateButtonState(self)EncounterJournal_UpdateDifficulty(newDifficultyID)EncounterJournal_UpdateFilterString()EncounterJournal_UpdatePortraits()EncounterJournal_UpdateSearchPreview()EncounterJournal_ValidateSelectedTab()EncounterSearchResultLGMixin:Init(elementData)GetEJTierData(tier)GetEJTierDataTableID(expansion)GreatVaultButtonMixin:OnClick()GreatVaultButtonMixin:OnEnter()GreatVaultButtonMixin:OnLeave()GreatVaultButtonMixin:OnShow()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.