~/forever/updates/addon-api
Updates
CinematicFrame_OnEvent(self, event, ...)CinematicFrame_OnHide(self)CinematicFrame_OnKeyDown(self, key)CinematicFrame_OnLoad(self)CinematicFrame_UpdateLettboxForAspectRatio(self)CinematicStarted(movieType, movieID, canCancel)Enumeration CinematicTypeCinematicsMenuButtonMixin:GetMovieIndex()CinematicsMenuButtonMixin:OnEnter()CinematicsMenuButtonMixin:OnLeave()CinematicsMenuButtonMixin:OnMouseDown()CinematicsMenuButtonMixin:OnMouseUp()CinematicsMenuButtonMixin:OnSelected()CinematicsMenuButtonMixin:UpdateDisplay()CinematicsMenuButtonMixin:UpdateState()CinematicsMenuMixin:OnChar(key)CinematicsMenuMixin:OnHide()CinematicsMenuMixin:OnKeyDown(key)CinematicsMenuMixin:OnLoad()CinematicsMenuMixin:OnShow()CinematicsMenuSubtitlesCheckboxMixin:OnClick()CinematicsMenuSubtitlesCheckboxMixin:OnShow()CircularBufferMixin:CalculateElementIndex(index)CircularBufferMixin:CalculateElementIndexFromGlobalIndex(globalIndex)CircularBufferMixin:Clear()CircularBufferMixin:GetEntryAtIndex(index)CircularBufferMixin:GetMaxNumElements()CircularBufferMixin:GetNumElements()CircularBufferMixin:IsEmpty()CircularBufferMixin:IsFull()CircularBufferMixin:IsValidIndex(index)CircularBufferMixin:OnLoad(maxElements)CircularBufferMixin:PushBack(element)CircularBufferMixin:PushFront(element)CircularBufferMixin:RemoveIf(predicateFunction, transformFunction)CircularBufferMixin:ReplaceElements(elements)CircularBufferMixin:SetMaxNumElements(maxElements)CircularBufferMixin:TransformIf(predicateFunction, transformFunction, entryTransform)CircularGiantItemButtonMixin:SetItemButtonQuality(quality, itemIDOrLink, suppressOverlays, isBound, ignoreColorOverrides)ClaimRaidFrame(parent)ClampDegrees(value)ClampMod(value, mod)ClampUIPanelY(frame, yOffset, minYOffset, bottomClampOverride)ClampedPercentageBetween(value, startValue, endValue)Structure ClassInfoClassMenu.InitClassSpecDropdown(dropdown, getClassFilter, getSpecFilter, setClassAndSpecFilter, excludeSpecs, excludeAllSpecOption)ClassNameplateAlternatePowerBarBaseMixin:AttachBarToUnitUI()ClassNameplateAlternatePowerBarBaseMixin:Initialize()ClassNameplateAlternatePowerBarBaseMixin:OnOptionsUpdated()ClassNameplateAlternatePowerBarBaseMixin:OnShow()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.