~/forever/updates/addon-api
Updates
LinkUtil.ExtractLink(text)LinkUtil.ExtractNydusLink(text)LinkUtil.FormatLink(linkType, linkDisplayText, ...)LinkUtil.IsLinkType(link, matchLinkType)LinkUtil.SplitLink(link)LinkUtil.SplitLinkData(linkData)LinkUtil.SplitLinkOptions(linkOptions)ListHeaderMixin:CheckUpdateTooltip(isMouseOver)ListHeaderMixin:OnClick(button)ListHeaderMixin:OnEnter()ListHeaderMixin:OnLeave()ListHeaderMixin:OnLoad()ListHeaderMixin:OnMouseDown()ListHeaderMixin:OnMouseUp()ListHeaderMixin:SetClickHandler(handler)ListHeaderMixin:SetTooltipText(tooltipText)ListHeaderMixin:UpdateCollapsedState(collapsed)ListHeaderThreeSliceMixin:GetTitleRegion()ListHeaderThreeSliceMixin:OnLoad()ListHeaderThreeSliceMixin:UpdateCollapsedState(collapsed)ListHeaderVisualMixin:AdjustTextOffset(x, y)ListHeaderVisualMixin:CheckHighlightTitle(isMouseOver)ListHeaderVisualMixin:GetCollapseButton()ListHeaderVisualMixin:GetTitleColor(useHighlight)ListHeaderVisualMixin:GetTitleRegion()ListHeaderVisualMixin:IsTruncated()ListHeaderVisualMixin:SetHeaderText(text)ListHeaderVisualMixin:SetTitleColor(useHighlight, color)LoadAddOnWithErrorHandling(name)LoadingSpinnerMixin:OnHide()LoadingSpinnerMixin:OnShow()LocalizeFrames()LoopingSoundEffectMixin:CancelLoopingSound()LoopingSoundEffectMixin:FinishLoopingSound()LoopingSoundEffectMixin:OnLoad(startingSound, loopingSound, endingSound, loopStartDelay, loopEndDelay, loopFadeTime)LoopingSoundEffectMixin:StartLoopingSound()MagicButton_OnLoad(self)MainMenuFrameMixin:AddButton(text, callback, isDisabled, disabledText)MainMenuFrameMixin:AddCloseButton(customText, customSpacing)MainMenuFrameMixin:AddSection(customSpacing)MainMenuFrameMixin:CloseMenu()MainMenuFrameMixin:OnLoad()MainMenuFrameMixin:Reset()MajorFactionRenownRewardMixin:GetRewardInfo(callback)MajorFactionRenownRewardMixin:OnEnter()MajorFactionRenownRewardMixin:OnLeave()MajorFactionRenownRewardMixin:RefreshReward()MajorFactionRenownRewardMixin:SetReward(rewardInfo, unlocked, textureKit)ManagedLayoutFrameMixin:EnumerateActive()ManagedLayoutFrameMixin:OnLoad()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.