~/forever/updates/addon-api
Updates
StartTimer_OnShow(self)StartTimer_SetGoTexture(timer)StartTimer_SetTexNumbers(self, ...)StartTimer_SwitchToLargeDisplay(self)StreamingFrame_FadeIN_OnFinished()StreamingFrame_FadeOUT_OnFinished()StreamingIcon_OnEvent(self, event, ...)StreamingIcon_OnLoad(self)StreamingIcon_UpdateIcon(status)SubZoneText_OnLoad(self)TabardModelFrameMixin:OnLoad()TabardModelFrameMixin:OnUpdate(elapsedTime)TalentFrame_Clear(TalentFrame)TalentFrame_GetArrowTexture(TalentFrame)TalentFrame_GetBranchTexture(TalentFrame)TalentFrame_GetUnspentTalentPoints(TalentFrame)TalentFrame_Load(TalentFrame)TalentFrame_SetArrowTexture(tier, column, texCoords, xOffset, yOffset, TalentFrame)TalentFrame_SetBranchTexture(tier, column, texCoords, xOffset, yOffset, TalentFrame, xSize, ySize)TalentFrame_SetPrereqs(TalentFrame, buttonTier, buttonColumn, forceDesaturated, tierUnlocked, preview, ...)TalentFrame_Update(TalentFrame)TalentFrame_UpdateRowGlow(talentRow, restartGlow)TalentFrame_UpdateSpecInfoCache(cache, inspect, pet, talentGroup)TalkingHeadFrameMixin:Close()TalkingHeadFrameMixin:CloseImmediately()TalkingHeadFrameMixin:Close_OnFinished()TalkingHeadFrameMixin:FadeinFrames()TalkingHeadFrameMixin:FadeoutFrames()TalkingHeadFrameMixin:OnClick(button)TalkingHeadFrameMixin:OnEvent(event, ...)TalkingHeadFrameMixin:OnLoad()TalkingHeadFrameMixin:PlayCurrent()TalkingHeadFrameMixin:Reset(text, name)TalkingHeadFrameMixin:UpdateShownState()TalkingHeadFrameModelMixin:IdleAnim()TalkingHeadFrameModelMixin:OnEvent()TalkingHeadFrameModelMixin:OnLoad()TalkingHeadFrameModelMixin:OnModelLoaded()TalkingHeadFrameModelMixin:SetupAnimations()TalkingHeadFrameModelMixin:VOComplete()TimerTracker_OnEvent(self, event, ...)TimerTracker_OnLoad(self)TimerTracker_StartTimerOfType(self, timerType, timeSeconds, totalTime, informChat, initiatedByGuid, initiatedByName)ToggleCustomizationDebugInfo()ToggleLootHistoryFrame()TooltipSetLFGCompletionReward(tooltip, itemLink, bonusQuantity)TopBannerManager_BannerFinished()TopBannerManager_IsIdle()TopBannerManager_LoadingScreenDisabled()TopBannerManager_LoadingScreenEnabled()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.