~/forever/updates/addon-api
Updates
PVPMatchResultsRatingMixin:Init(rating, ratingChange)PVPMatchResultsRatingMixin:OnEnter()PVPMatchResultsRatingMixin:OnLeave()PVPMatchScoreboardMixin:BeginShow()PVPMatchScoreboardMixin:Init()PVPMatchScoreboardMixin:OnEvent(event, ...)PVPMatchScoreboardMixin:OnHide()PVPMatchScoreboardMixin:OnLoad()PVPMatchScoreboardMixin:OnShow()PVPMatchScoreboardMixin:OnTabGroupClicked(tab)PVPMatchScoreboardMixin:OnUpdate()PVPMatchScoreboardMixin:SetupArtwork(factionIndex, isFactionalMatch)PVPMatchScoreboardMixin:ShutdownPrivate()PVPMatchScoreboardMixin:UpdateMapName()PVPMatchScoreboardMixin:UpdateTable()PVPMatchScoreboardMixin:UpdateTabs()PVPMatchStyle.GetFactionPanelTheme(factionGroup)PVPMatchStyle.GetFactionPanelThemeByIndex(index)PVPMatchStyle.GetLocalPlayerFactionTheme()PVPMatchStyle.GetNeutralPanelTheme()PVPMatchStyle.GetTeamColor(factionIndex, useAlternateColor)PVPMatchUtil.GetCellColor(factionIndex, useAlternateColor)PVPMatchUtil.GetColorIndex(factionIndex, useAlternateColor)PVPMatchUtil.GetRowColor(factionIndex, useAlternateColor)PVPMatchUtil.InSoloShuffleBrawl()PVPMatchUtil.InitScrollBox(scrollBox, scrollBar, tableBuilder)PVPMatchUtil.IsActiveMatchComplete()PVPMatchUtil.ModeUsesPvpRatingTiers()PVPMatchUtil.UpdateDataProvider(scrollBox)PVPMatchUtil.UpdateMatchmakingText(fontString)PVPNewRatingMixin:Init(useAlternateColor)PVPNewRatingMixin:Populate(rowData, dataIndex)PVPRowMixin:Populate(rowData, dataIndex)PVPRowMixin:SetBackgroundColor(backgroundColor)PVPRowMixin:SetUseAlternateColor(useAlternateColor)PVPSoloShuffleCellNameMixin:Populate(rowData, dataIndex)PVPSoloShuffleCellStatMixin:Populate(rowData, dataIndex)TryAddHonorColumn(tableBuilder, textPadding, useAlternateColor)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.