~/forever/updates/addon-api
Updates
EditModeUnitFrameSystemMixin:UseSettingAltName(setting)EditModeUnsavedChangesCheckerMixin:OnEnter()EditModeUnsavedChangesCheckerMixin:OnLeave()EditModeUnsavedChangesDialogMixin:ClearSavedLayoutsCallback()EditModeUnsavedChangesDialogMixin:HasPendingSelectedLayout()EditModeUnsavedChangesDialogMixin:OnCancel()EditModeUnsavedChangesDialogMixin:OnEditModeExit()EditModeUnsavedChangesDialogMixin:OnHide()EditModeUnsavedChangesDialogMixin:OnLoad()EditModeUnsavedChangesDialogMixin:OnProceed()EditModeUnsavedChangesDialogMixin:OnSaveAndProceed()EditModeUnsavedChangesDialogMixin:OnShow()EditModeUnsavedChangesDialogMixin:ResetAndClearCallback()EditModeUnsavedChangesDialogMixin:ShowDialog(selectedLayoutIndex)EditModeUtil.CreateLinePool(ownerFrame, template)EditModeUtil.GetBottomActionBarHierarchy()EditModeUtil.GetBottomActionBars()EditModeUtil.GetCenterManagedSystems()EditModeUtil:CalculateCenterManagedSystemWidth()EditModeUtil:GetBottomActionBarHeight()EditModeUtil:GetRightActionBarWidth()EditModeUtil:GetRightContainerAnchor()EditModeUtil:GetSettingMapFromSettings(settings, displayInfoMap)EditModeUtil:IsBottomAnchoredActionBar(systemFrame)EditModeUtil:IsCenterManagedFrame(systemFrame)EditModeUtil:IsRightAnchoredActionBar(systemFrame)EditModeVehicleLeaveButtonSystemMixin:EditModeVehicleLeaveButtonSystem_OnHide()EditModeVehicleLeaveButtonSystemMixin:EditModeVehicleLeaveButtonSystem_OnShow()EditModeVehicleLeaveButtonSystemMixin:OnEditModeExit()EditModeVehicleSeatIndicatorSystemMixin:OnEditModeExit()EditModeVehicleSeatIndicatorSystemMixin:UpdateSystemSetting(setting, entireSystemUpdate)EditModeVehicleSeatIndicatorSystemMixin:UpdateSystemSettingSize()MagnetismPreviewLineMixin:Setup(magneticFrameInfo, lineAnchor)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.