>wowhelm_
GAME VERSION
WoW: Forevercurrent
More versions are coming. Switching keeps you on the same item or quest when it exists there.
Loading realm status…
~/forever/updates/addon-api

Updates

744 entries
PvPTalentSlotTrayMixin:IsInspecting()[ui code]Blizzard_PlayerSpellsPvPTalentSlotTrayMixin:OnEvent(event, ...)[ui code]Blizzard_PlayerSpellsPvPTalentSlotTrayMixin:OnHide()[ui code]Blizzard_PlayerSpellsPvPTalentSlotTrayMixin:OnLoad()[ui code]Blizzard_PlayerSpellsPvPTalentSlotTrayMixin:OnPvPTalentListClosed()[ui code]Blizzard_PlayerSpellsPvPTalentSlotTrayMixin:OnSelectTalentIDForSlot(talentID, slotIndex)[ui code]Blizzard_PlayerSpellsPvPTalentSlotTrayMixin:OnShow()[ui code]Blizzard_PlayerSpellsPvPTalentSlotTrayMixin:SelectSlot(slot)[ui code]Blizzard_PlayerSpellsPvPTalentSlotTrayMixin:SelectTalentForSlot(talentID, slotIndex)[ui code]Blizzard_PlayerSpellsPvPTalentSlotTrayMixin:SetTalentFrame(talentFrame)[ui code]Blizzard_PlayerSpellsPvPTalentSlotTrayMixin:UnselectSlot()[ui code]Blizzard_PlayerSpellsPvPTalentSlotTrayMixin:Update()[ui code]Blizzard_PlayerSpellsPvPTalentSlotTrayMixin:UpdateNewNotification()[ui code]Blizzard_PlayerSpellsSpellBookClassCategoryMixin:ContainsSkillLine(skillLineIndex)[ui code]Blizzard_PlayerSpellsSpellBookClassCategoryMixin:Init(spellBookFrame)[ui code]Blizzard_PlayerSpellsSpellBookClassCategoryMixin:IsAvailable()[ui code]Blizzard_PlayerSpellsSpellBookClassCategoryMixin:UpdateSpellGroups()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:ApplyInputModeSizing()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:CreateCategoryMixins()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:ForEachDisplayedSpell(func)[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:GamepadNavigateViewLeft()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:GamepadNavigateViewRight()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:GamepadSpellBookNextPage()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:GamepadSpellBookPreviousPage(preserveRelativePosition)[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:GetActiveCategoryMixin()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:GetNextCategoryMixin(forward)[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:GetSpellBookItemFilterInstance()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:GetSpellFrame(spellID, knownSpellsOnly, toggleFlyout, flyoutReason)[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:GetViewIndexOfButton(button)[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:GoToSpell(spellID, knownSpellsOnly, toggleFlyout, flyoutReason)[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:GoToSpellForGlyph(spellID, isGlyphActivation)[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:HandleSpellsChanged()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:IsCategoryActive(categoryEnum)[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:IsHidingFlyouts()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:IsHidingLowRank()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:IsHidingPassives()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:MarkSpellDataDirty()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:OnActiveCategoryChanged()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:OnClickBindingUpdate()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:OnEvent(event, ...)[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:OnHide()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:OnLoad()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:OnPagedSpellsUpdate()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:OnPagingButtonEnter()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:OnPagingButtonLeave()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:OnShow()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:OnShowBase()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:ResetGamepadCursorLocation()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:ResetToFirstAvailableTab()[ui code]Blizzard_PlayerSpellsSpellBookFrameMixin:ResizeSearchBox()[ui code]Blizzard_PlayerSpells

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.

SETTINGS

Font palette

text + labels

Text size

100%
Speak with Gryan Stoutmantle at Sentinel Hill, then report to Mathias Shaw in Stormwind.
item/19019 · ilvl 80 · Molten Core 12.4, 61.0
Applies to the whole site, including the header and menus. Saved on this device.