>wowhelm_
GAME VERSION
WoW: Forevercurrent
More versions are coming. Switching keeps you on the same item or quest when it exists there.
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~/forever/updates/addon-api

Updates

707 entries
GarrisonShipyardFollowerList:Initialize(followerType, followerTab)[ui code]Blizzard_GarrisonUIGarrisonShipyardFollowerList:OnEvent(event, ...)[ui code]Blizzard_GarrisonUIGarrisonShipyardFollowerList:ShowFollower(followerID, hideCounters)[ui code]Blizzard_GarrisonUIGarrisonShipyardFollowerList:ShowThreatCountersFrame()[ui code]Blizzard_GarrisonUIGarrisonShipyardFollowerList:StopAnimations()[ui code]Blizzard_GarrisonUIGarrisonShipyardFollowerList:UpdateData()[ui code]Blizzard_GarrisonUIGarrisonShipyardFollowerList:UpdateValidSpellHighlight(followerID, followerInfo)[ui code]Blizzard_GarrisonUIGarrisonShipyardFollowerList_InitButton(button, elementData)[ui code]Blizzard_GarrisonUIGarrisonShipyardFollowerTabMixin:GetFollowerList()[ui code]Blizzard_GarrisonUIGarrisonShipyardFrame_ClearMouse()[ui code]Blizzard_GarrisonUIGarrisonShipyardMapMission_AnchorToBottomWidget(widget, x, y)[ui code]Blizzard_GarrisonUIGarrisonShipyardMapMission_OnClick(self, button)[ui code]Blizzard_GarrisonUIGarrisonShipyardMapMission_OnEnter(self, button)[ui code]Blizzard_GarrisonUIGarrisonShipyardMapMission_OnLeave(self, button)[ui code]Blizzard_GarrisonUIGarrisonShipyardMapMission_SetBottomWidget(widget, x, y)[ui code]Blizzard_GarrisonUIGarrisonShipyardMapMission_SetTooltip(info, inProgress)[ui code]Blizzard_GarrisonUIGarrisonShipyardMapMission_SetTooltipWidth(tooltip, width)[ui code]Blizzard_GarrisonUIGarrisonShipyardMapMission_UpdateTooltipSize(self)[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_AdjustMissionPositions()[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_CheckTutorials()[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_OnEvent(self, event, ...)[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_OnFogFrameUpdate(self)[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_OnHide(self)[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_OnLoad(self)[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_OnShow(self)[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_OnUpdate(self)[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_ResetFogFrame(self)[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_SetClampedPosition(frame, mission, moveX, moveY)[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_SetupBonus(self, missionFrame, mission)[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_SetupFog(self, siegeBreakerFrame, offeredGarrMissionTextureID)[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_ShowTutorial(missionFrame, text)[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_UpdateBonusEffects()[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_UpdateMissionTime(frame)[ui code]Blizzard_GarrisonUIGarrisonShipyardMap_UpdateMissions()[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:AssignFollowerToMission(frame, info)[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:CheckCompleteMissions(onShow)[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:CheckFollowerCount()[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:CheckPendingBonusAreaAdded()[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:CheckPendingFogLift()[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:ClearMouse()[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:CloseMissionComplete()[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:EscapePressed()[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:MissionCompleteInitialize(missionList, index)[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:OnClickMission(missionInfo)[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:OnClickStartMissionButton()[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:OnClickStartMissionButtonConfirm()[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:OnEventMainFrame(event, ...)[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:OnHideMainFrame()[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:OnLoadMainFrame()[ui code]Blizzard_GarrisonUIGarrisonShipyardMission:OnShowMainFrame()[ui code]Blizzard_GarrisonUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.

SETTINGS

Font palette

text + labels

Text size

100%
Speak with Gryan Stoutmantle at Sentinel Hill, then report to Mathias Shaw in Stormwind.
item/19019 · ilvl 80 · Molten Core 12.4, 61.0
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