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Addon API

51,119 entries
AuctionHouseStoreButtonMixin:OnMouseUp()[ui code]Blizzard_AuctionHouseUIAuctionHouseSystemMixin:GetAuctionHouseFrame()[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilder.GetAllAuctionsLayout(owner, itemList)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilder.GetAuctionsItemListLayout(owner, itemList)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilder.GetBidsListLayout(owner, itemList)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilder.GetBrowseListLayout(owner, itemList, extraInfoColumnText)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilder.GetCommoditiesAuctionsListLayout(owner, itemList)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilder.GetCommoditiesBuyListLayout(owner)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilder.GetCommoditiesSellListLayout(owner, itemList)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilder.GetItemBuyListLayout(owner, itemList)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilder.GetItemSellListLayout(owner, itemList, isEquipment, isPet)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilderMixin:AddColumnInternal(owner, sortOrder, cellTemplate, ...)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilderMixin:AddFillColumn(owner, padding, fillCoefficient, leftCellPadding, rightCellPadding, sortOrder, cellTemplate, ...)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilderMixin:AddFixedWidthColumn(owner, padding, width, leftCellPadding, rightCellPadding, sortOrder, cellTemplate, ...)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilderMixin:AddUnsortableColumnInternal(owner, headerText, cellTemplate, ...)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilderMixin:AddUnsortableFillColumn(owner, padding, fillCoefficient, leftCellPadding, rightCellPadding, headerText, cellTemplate, ...)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableBuilderMixin:AddUnsortableFixedWidthColumn(owner, padding, width, leftCellPadding, rightCellPadding, headerText, cellTemplate, ...)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAllAuctionsBidMixin:Populate(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAllAuctionsBidMixin:ShowTooltip(tooltip)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAllAuctionsBidMixin:UpdateWidth(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAllAuctionsBuyoutMixin:ShouldShowHighlighted()[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAllAuctionsBuyoutMixin:UpdateWidth(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAllAuctionsPriceMixin:OnEvent(event, ...)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAllAuctionsPriceMixin:Populate(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAllAuctionsPriceMixin:UpdateBidder()[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsBidMixin:Init(...)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsBidMixin:Populate(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsBidMixin:UpdateTextColor(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsBuyoutMixin:Init(...)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsBuyoutMixin:Populate(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsBuyoutMixin:ShowTooltip(tooltip)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsCommoditiesQuantityMixin:Populate(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsItemDisplayMixin:Init(...)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsItemDisplayMixin:UpdateDisplay(itemKey, itemKeyInfo)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsItemLevelMixin:Init(...)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsItemLevelMixin:Populate(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsMixin:IsDisplayingBids()[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsMixin:ShouldShowHighlighted(rowData)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsOwnersMixin:Init(owner, disableTooltip)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsOwnersMixin:Populate(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsOwnersMixin:ShowTooltip(tooltip)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsPriceMixin:Populate(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsTextMixin:Populate(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsUnitPriceMixin:Init(...)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsUnitPriceMixin:Populate(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellAuctionsUnitPriceMixin:UpdateWidth(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellBidMixin:Init(owner)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellBidMixin:Populate(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellBidMixin:UpdateTextColor(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUIAuctionHouseTableCellBidMixin:UpdateWidth(rowData, dataIndex)[ui code]Blizzard_AuctionHouseUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.