>wowhelm_
GAME VERSION
WoW: Forevercurrent
More versions are coming. Switching keeps you on the same item or quest when it exists there.
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~/forever/updates/addon-api

Updates

744 entries
ClassTalentButtonSpendMixin:OnLeave()[ui code]Blizzard_PlayerSpellsClassTalentButtonSpendMixin:OnLoad()[ui code]Blizzard_PlayerSpellsClassTalentButtonSpendMixin:UpdateEntryInfo(skipUpdate)[ui code]Blizzard_PlayerSpellsClassTalentButtonSplitSelectMixin:ClearSelections()[ui code]Blizzard_PlayerSpellsClassTalentButtonSplitSelectMixin:FullUpdate()[ui code]Blizzard_PlayerSpellsClassTalentButtonSplitSelectMixin:OnEnter()[ui code]Blizzard_PlayerSpellsClassTalentButtonSplitSelectMixin:OnLeave()[ui code]Blizzard_PlayerSpellsClassTalentButtonSplitSelectMixin:OnLoad()[ui code]Blizzard_PlayerSpellsClassTalentButtonSplitSelectMixin:ShowSelections()[ui code]Blizzard_PlayerSpellsClassTalentButtonSplitSelectMixin:UpdateGlow()[ui code]Blizzard_PlayerSpellsClassTalentCurrencyDisplayMixin:GetTalentFrame()[ui code]Blizzard_PlayerSpellsClassTalentCurrencyDisplayMixin:IsInspecting()[ui code]Blizzard_PlayerSpellsClassTalentCurrencyDisplayMixin:SetAmount(amount)[ui code]Blizzard_PlayerSpellsClassTalentCurrencyDisplayMixin:SetPointTypeText(text)[ui code]Blizzard_PlayerSpellsClassTalentEdgeArrowMixin:GetDiameterOffsetForAngle(angle)[ui code]Blizzard_PlayerSpellsClassTalentEdgeArrowMixin:IsSubTreeNodeEdge()[ui code]Blizzard_PlayerSpellsClassTalentEdgeArrowMixin:UpdateState()[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:ConvertToImportLoadoutEntryInfo(configID, treeID, loadoutContent)[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:CreateImportLoadoutEntryInfoFromSingleNode(results, configID, treeNodeInfo, indexInfo)[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:CreateImportLoadoutEntryInfoFromTieredNode(results, configID, treeNodeInfo, indexInfo)[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:GetActiveEntryIndex(treeNode)[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:GetLoadoutExportString()[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:HashEquals(a, b)[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:ImportLoadout(importText, loadoutName)[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:IsHashEmpty(treeHash)[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:ReadLoadoutContent(importStream, treeID)[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:ReadLoadoutHeader(importStream)[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:ShowImportError(errorString)[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:ViewLoadout(importText, level)[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:WriteLoadoutContent(exportStream, configID, treeID)[ui code]Blizzard_PlayerSpellsClassTalentImportExportMixin:WriteLoadoutHeader(exportStream, serializationVersion, specID, treeHash)[ui code]Blizzard_PlayerSpellsClassTalentLoadoutCreateDialogMixin:OnAccept()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutCreateDialogMixin:OnCancel()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutCreateDialogMixin:OnLoad()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutCreateDialogMixin:OnTextChanged()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutCreateDialogMixin:ShowDialog(acceptCallback)[ui code]Blizzard_PlayerSpellsClassTalentLoadoutCreateDialogMixin:UpdateAcceptButtonEnabledState()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutCreateDialogNameControlMixin:OnEnterPressed()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutCreateDialogNameControlMixin:OnEscapePressed()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutCreateDialogNameControlMixin:OnShow()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutCreateDialogNameControlMixin:OnTextChanged()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutDialogInputControlMixin:GetEditBox()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutDialogInputControlMixin:GetText()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutDialogInputControlMixin:HasText()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutDialogInputControlMixin:OnEnterPressed()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutDialogInputControlMixin:OnEscapePressed()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutDialogInputControlMixin:OnLoad()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutDialogInputControlMixin:OnShow()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutDialogInputControlMixin:OnTextChanged()[ui code]Blizzard_PlayerSpellsClassTalentLoadoutDialogInputControlMixin:SetText(text)[ui code]Blizzard_PlayerSpells

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.

SETTINGS

Font palette

text + labels

Text size

100%
Speak with Gryan Stoutmantle at Sentinel Hill, then report to Mathias Shaw in Stormwind.
item/19019 · ilvl 80 · Molten Core 12.4, 61.0
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