~/forever/updates/addon-api
Updates
TransmogCustomSetModelMixin:UpdateSet()TransmogFrameMixin:FocusGamepad()TransmogFrameMixin:GetNavigationSections()TransmogFrameMixin:GetViewedOutfitIcons()TransmogFrameMixin:InitializeGamepad()TransmogFrameMixin:NavigateHorizontalSection(direction)TransmogFrameMixin:NavigateSection(x, y, directionHandlers)TransmogFrameMixin:OnEvent(event, ...)TransmogFrameMixin:OnHide()TransmogFrameMixin:OnLoad()TransmogFrameMixin:OnShow()TransmogFrameMixin:RefreshHelpPlate()TransmogFrameMixin:RefreshOutfits(selectActiveOutfit)TransmogFrameMixin:RefreshSlots()TransmogFrameMixin:RefreshTabIndicators()TransmogFrameMixin:RegisterForTransitions()TransmogFrameMixin:SelectSlot(slotFrame, forceRefresh)TransmogFrameMixin:SetUpGamepad()TransmogFrameMixin:SetUpNavigation()TransmogFrameMixin:SetUpTabbing()TransmogFrameMixin:ToggleSheathe()TransmogFrameMixin:UnfocusGamepad()TransmogFrameMixin:UpdateCostDisplay()TransmogIllusionSlotMixin:OnLoad()TransmogIllusionSlotMixin:OnShow()TransmogIllusionSlotMixin:OnTransmogrifySuccess()TransmogIllusionSlotMixin:SetSelected(selected)TransmogIllusionSlotMixin:Update()TransmogItemModelMixin.Reset(framePool, self)TransmogItemModelMixin:CanCheckDressUpClick()TransmogItemModelMixin:GetAppearanceInfo()TransmogItemModelMixin:GetAppearanceLink()TransmogItemModelMixin:GetCollectionFrame()TransmogItemModelMixin:Init(elementData)TransmogItemModelMixin:OnEnter()TransmogItemModelMixin:OnEvent(event, ...)TransmogItemModelMixin:OnHide()TransmogItemModelMixin:OnLoad()TransmogItemModelMixin:OnShow()TransmogItemModelMixin:RefreshItemCamera()TransmogItemModelMixin:ShouldLocationUseDefaultVisual()TransmogItemModelMixin:UpdateCamera()TransmogItemModelMixin:UpdateItem()TransmogItemModelMixin:UpdateItemBorder()TransmogOutfitCollectionMixin:AnimateOutfitAdded(outfitID)TransmogOutfitCollectionMixin:AnimateViewedOutfitSaved()TransmogOutfitCollectionMixin:CheckShowHelptips()TransmogOutfitCollectionMixin:GetCostModifierTooltip()TransmogOutfitCollectionMixin:GetFirstButtonForSection()TransmogOutfitCollectionMixin:GetOutfitSavedState()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.