- Effect 1: Apply Aura, Aura 674
- none→120
- Effect 1: Apply Aura, Mod Resistance
120→none
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Updates
- Effect 1: Apply Aura, Aura 674
- none→180
- Effect 1: Apply Aura, Mod Resistance
180→none
- Level
36→none- Effect 1: Apply Aura, Aura 674
- none→250
- Effect 1: Apply Aura, Mod Resistance
250→none
- Effect 1: Apply Aura, Aura 674
- none→240
- Effect 1: Apply Aura, Mod Resistance
240→none
- Level
36→none- Effect 1: Apply Aura, Aura 674
- none→400
- Effect 1: Apply Aura, Mod Resistance
400→none
- Effect 1: Apply Aura, Aura 674
- none→-165
- Effect 1: Apply Aura, Mod Resistance
-165→none
- Description
- You
Thetakehuntertakeson the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time.
- Description
- You
Thetakehuntertakeson the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time.
- Description
- You
Thetakehuntertakeson the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.
- Level
50→none
- Level
50→none
- Level
50→none
- Description
- Inflicts
Causes125thecaster to automatically inflict 150Nature damageevery 2 sec.to nearby enemiesenemies.everyThe3aurasec.lasts until cancelled.
- Effect 2: Apply Aura, Aura 674
- none→500
- Effect 2: Apply Aura, Mod Resistance
500→none
- Effect 3: Apply Aura, Aura 674
- none→100
- Sell price
- none→59
- Effect 1: Apply Aura, Aura 674
- none→3000
- Effect 1: Apply Aura, Mod Resistance
3000→none
- Name
Leather-bound Flask→Barkskin Purification Tonic
- Name
Prickly Potion→Barkskin Purification Tonic
- Effect 8: Effect 50
- none→0
- Position
Row 5, column 4→Row 6, column 3- Points required
20→25
- Description
- The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 21. Lasts 3 min.
- Description
- The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 33. Lasts 3 min.
- Description
- The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 9. Lasts 3 min.
- Description
- The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 51. Lasts 3 min.
- Description
- The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 78. Lasts 3 min.
- Description
- The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 111. Lasts 3 min.
- Description
- The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 139. Lasts 3 min.
- Effect 5: Apply Aura, Aura 110
- none→-100
- Level
32→30
- Effects
- Use: Restores 436.8
?mana over 21 sec. Must remain seated while drinking.
- Description
- Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike
strike,dealing damage with Bloodthirst,or suffering more than 20% of your maximum Health from a single attack.
- Description
- Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike
strike,dealing damage with Bloodthirst,or suffering more than 20% of your maximum Health from a single attack.
- Cooldown
2 min cooldown→3 min cooldown
- Description
- Instantly attack the target causing damage equal to 45%
35%of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec. - Effect 2: Dummy
35→45
- Description
- Instantly attack the target causing damage equal to 45%
35%of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec. - Effect 2: Dummy
35→45
- Description
- Instantly attack the target causing damage equal to 45%
35%of your Attack Power plus 43 and increasing your movement speed by 10% for 10 sec. - Effect 2: Dummy
35→45
- Description
- Instantly attack the target causing damage equal to 45%
35%of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec. - Effect 2: Dummy
35→45
Compares calculated values from game data, so tooltip wording and numbers can differ in-game. Hidden and test records aren't listed. NPC and quest tracking starts with the first new revision of their source data.