~/forever/updates/addon-api
Updates
CampaignUtil.GetSingleChapterText(chapterID, lineSpacing, hideFutureChapters)CanCooperateWithGameAccount(accountInfo)CanCreateFilters()CanGroupWithAccount(bnetIDAccount)CanOpenPanels()CanShowCenterUIPanel(frame)CanShowEncounterJournal()CanShowHouseFinderTutorial()CanShowProfessionEquipmentTutorial()CanShowRightUIPanel(frame)CanShowUIPanels(leftFrame, centerFrame, rightFrame)CancelAnimations(frame)CancelAuctionButtonMixin:OnClick()CancelEmote()CancelItemTempEnchantment(index)CapProgressBar_SetNotches(capBar, count)CapProgressBar_Update(capBar, cap1Quantity, cap1Limit, cap2Quantity, cap2Limit, totalQuantity, totalLimit, hasNoSharedStats)CaptchaEntry_Cancel(self)CaptchaEntry_Okay(self)CaptchaEntry_OnHide()CaptchaEntry_OnKeyDown(self, key)CaptchaEntry_OnShow(self)CarouselControlMixin:CheckCarousel(modelScene, actor, playerData)CarouselControlMixin:EndFocus()CarouselControlMixin:EnterGamepadFocus()CarouselControlMixin:ExitGamepadFocus()CarouselControlMixin:FocusGamepad()CarouselControlMixin:HasGamepadFocus()CarouselControlMixin:HideCarousel()CarouselControlMixin:OnHide()CarouselControlMixin:OnLoad()CarouselControlMixin:SelectNext()CarouselControlMixin:SelectPrevious()CarouselControlMixin:SetCarouselItems(modelScene, actor, itemModifiedAppearanceIDs)CarouselControlMixin:SmartNavigationCloseHandler()CarouselControlMixin:StartFocus()CarouselControlMixin:ToggleGamepadFocus()CarouselControlMixin:UnfocusGamepad()CarouselControlMixin:UpdateCarousel()CarouselControlMixin:UpdateCarouselButtons()CarouselControlMixin:UpdateCarouselText()CarouselLeftButton_OnClick(self)CarouselRightButton_OnClick(self)CastingBarAnim_OnFadeOutFinish(self)CastingBarAnim_OnInterruptSparkAnimFinish(self)CastingBarMixin:AddStages(numStages)CastingBarMixin:AddWidgetForFade(widget)CastingBarMixin:ApplyAlpha(alpha)CastingBarMixin:ApplyInterruptFilledState()CastingBarMixin:ClearStages()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.