~/forever/updates/addon-api
Updates
HouseEditorLayoutModeMixin:SetInstructionShown(instructionSet, shouldShow)HouseEditorLayoutModeMixin:StartRoomAddSoundPause()HouseEditorLayoutModeMixin:TryHandleEscape()HouseEditorLayoutModeMixin:UpdateFloorInstructions()HouseEditorLayoutModeMixin:UpdateKeybinds()HouseEditorLayoutModeMixin:UpdateShownInstructions()HouseEditorModeButtonMixin:CheckEnabled()HouseEditorModeButtonMixin:EnterMode()HouseEditorModeButtonMixin:LeaveMode()HouseEditorModeButtonMixin:PlayEnterSound()HouseEditorModeButtonMixin:UpdateCustomVisuals(state)HouseEditorModesBarMixin:OnEvent(event, ...)HouseEditorModesBarMixin:OnHide()HouseEditorModesBarMixin:OnShow()HouseEditorOLDSubmodeButtonMixin:CheckEnabled()HouseEditorOLDSubmodeButtonMixin:GetDefaultTexture()HouseEditorOLDSubmodeButtonMixin:GetIconColorForState(state)HouseEditorOLDSubmodeButtonMixin:PlayEnterSound()HouseEditorPetCountMixin:OnLoad()HouseEditorPetCountMixin:UpdateCount(event)HouseEditorPlacedDecorEntryMixin:HasValidData()HouseEditorPlacedDecorEntryMixin:Init(elementData)HouseEditorPlacedDecorEntryMixin:OnClick(button)HouseEditorPlacedDecorEntryMixin:OnEnter()HouseEditorPlacedDecorEntryMixin:OnLeave()HouseEditorPlacedDecorEntryMixin:Reset()HouseEditorPlacedDecorEntryMixin:ShowContextMenu()HouseEditorPlacedDecorEntryMixin:UpdateState(isSelected, isHovered)HouseEditorPlacedDecorEntryMixin:UpdateVisuals()HouseEditorPlacedDecorListButtonMixin:CheckEnabled()HouseEditorPlacedDecorListButtonMixin:EnterMode()HouseEditorPlacedDecorListButtonMixin:GetIconForState(state)HouseEditorPlacedDecorListButtonMixin:IsActive()HouseEditorPlacedDecorListButtonMixin:LeaveMode()HouseEditorPlacedDecorListButtonMixin:SetListFrame(listFrame)HouseEditorPlacedDecorListMixin:ClearData()HouseEditorPlacedDecorListMixin:OnEntryAdded(decorGUID)HouseEditorPlacedDecorListMixin:OnEntryRemoved(decorGUID)HouseEditorPlacedDecorListMixin:OnEvent(event, ...)HouseEditorPlacedDecorListMixin:OnHide()HouseEditorPlacedDecorListMixin:OnLoad()HouseEditorPlacedDecorListMixin:OnShow()HouseEditorPlacedDecorListMixin:SetOnHideCallback(onHideCallback)HouseEditorPlacedDecorListMixin:UpdateData()HouseEditorPlacedDecorListMixin:UpdateStates()HouseEditorRoomCountMixin:OnLoad()HouseEditorRoomCountMixin:UpdateCount()HouseEditorSnapButtonMixin:EnterMode()HouseEditorSnapButtonMixin:IsActive()HouseEditorSnapButtonMixin:LeaveMode()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.