>wowhelm_
GAME VERSION
WoW: Forevercurrent
More versions are coming. Switching keeps you on the same item or quest when it exists there.
Loading realm status…
~/forever/updates/addon-api

Updates

196 entries
GamepadPersistentInputLegendEntryMixin:SetCustomRefreshWithEvent(Event, RefreshFunction)[ui code]Blizzard_GamepadGamepadPersistentInputLegendEntryMixin:SetCustomRefreshWithEvents(Events, RefreshFunction)[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:AddToGroup(GroupName, Frame)[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:CreateBackground(GroupName, height)[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:CreateEntry(GroupName, ColumnIndex, RowIndex, IconString, LabelString)[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:DoesGroupUseHeader(GroupName)[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:GetColumnWidth(GroupName)[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:GetGroupWidth(GroupName)[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:HideAllGroups()[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:OnGamepadShowPersistentInputLegendChanged()[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:OnLoad()[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:PostVariableSetUp()[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:RefreshFriendlyTargetingModifierIcons()[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:RefreshHostileTargetingModifierIcons()[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:RefreshTargetingModifiers()[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:RefreshVisibility()[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:SetEntryPromptText(groupName, iconString, labelString)[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:SetGroupColumns(groupName, countAndWidth)[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:SetGroupUsesHeader(GroupName)[ui code]Blizzard_GamepadGamepadPersistentInputLegendMixin:ShowGroup(GroupName)[ui code]Blizzard_GamepadGamepadPressAndHoldButtonMixin:OnClick(button, down)[ui code]Blizzard_GamepadGamepadPressAndHoldButtonMixin:OnLoad()[ui code]Blizzard_GamepadGamepadPressAndHoldButtonMixin:OnUpdate(elapsed)[ui code]Blizzard_GamepadGamepadPressAndHoldButtonMixin:TimerFinished()[ui code]Blizzard_GamepadGamepadRadialContextMenuMixin:Init(radial)[ui code]Blizzard_GamepadGamepadRadialContextMenuMixin:OnButton(button, isDown)[ui code]Blizzard_GamepadGamepadRadialContextMenuMixin:SetMenuOptions(options)[ui code]Blizzard_GamepadGamepadRadialMixin:ActivateMainMenuOrExit()[ui code]Blizzard_GamepadGamepadRadialMixin:ActivateRadial(radial)[ui code]Blizzard_GamepadGamepadRadialMixin:BeginSelection(segmentIndex)[ui code]Blizzard_GamepadGamepadRadialMixin:CancelSelection()[ui code]Blizzard_GamepadGamepadRadialMixin:EndSelection()[ui code]Blizzard_GamepadGamepadRadialMixin:FillSegmentData()[ui code]Blizzard_GamepadGamepadRadialMixin:InitializeRadialData()[ui code]Blizzard_GamepadGamepadRadialMixin:IsSelecting()[ui code]Blizzard_GamepadGamepadRadialMixin:NextPage()[ui code]Blizzard_GamepadGamepadRadialMixin:OnHide()[ui code]Blizzard_GamepadGamepadRadialMixin:OnKeyDown(key)[ui code]Blizzard_GamepadGamepadRadialMixin:OnLoad()[ui code]Blizzard_GamepadGamepadRadialMixin:OnShow()[ui code]Blizzard_Gamepadchanged 70755GamepadRadialMixin:PositionDisabledHighlight(segment)[ui code]Blizzard_GamepadGamepadRadialMixin:PreviousPage()[ui code]Blizzard_GamepadGamepadRadialMixin:ProcessInput(x, y)[ui code]Blizzard_GamepadGamepadRadialMixin:SendRadialChat(chatText)[ui code]Blizzard_GamepadGamepadRadialMixin:SetPagingIconVisibility(isPagingActive)[ui code]Blizzard_GamepadGamepadRadialSegmentMixin:Activate()[ui code]Blizzard_GamepadGamepadRadialSegmentMixin:Deactivate()[ui code]Blizzard_GamepadGamepadRadialSegmentMixin:GetIconLabelAnchor()[ui code]Blizzard_GamepadGamepadRadialSegmentMixin:GetIconOffset(kind)[ui code]Blizzard_GamepadGamepadRadialSegmentMixin:GetLabel()[ui code]Blizzard_Gamepad

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.

SETTINGS

Font palette

text + labels

Text size

100%
Speak with Gryan Stoutmantle at Sentinel Hill, then report to Mathias Shaw in Stormwind.
item/19019 · ilvl 80 · Molten Core 12.4, 61.0
Applies to the whole site, including the header and menus. Saved on this device.