~/forever/updates/addon-api
Updates
DungeonScoreInfoMixin:OnClick()DungeonScoreInfoMixin:OnEnter()DungeonScoreInfoMixin:OnLeave()DungeonScoreLinkAddDungeonsToTable()DurabilityFrameMixin:OnEnter()DurabilityFrameMixin:OnEvent()DurabilityFrameMixin:OnLeave()DurabilityFrameMixin:OnLoad()DurabilityFrameMixin:SetAlerts()DurabilityFrameMixin:UpdateShownState()DynamicResizeButton_Resize(self)EJInstanceSelect_UpdateTitle(tabId)EJMicroButtonMixin:ClearNewAdventureNotice()EJMicroButtonMixin:EvaluateAlertVisibility()EJMicroButtonMixin:OnClick(button, down)EJMicroButtonMixin:OnEvent(event, ...)EJMicroButtonMixin:OnHide()EJMicroButtonMixin:OnLoad()EJMicroButtonMixin:OnShow()EJMicroButtonMixin:ShouldShowPowerTab(button, down)EJMicroButtonMixin:UpdateAlerts(flag)EJMicroButtonMixin:UpdateDisplay()EJMicroButtonMixin:UpdateLastEvaluations()EJMicroButtonMixin:UpdateMicroButton()EJMicroButtonMixin:UpdateNewAdventureNotice()EJMicroButtonMixin:UpdateNotificationIcon()EJNAV_GetEncounterList(self)EJNAV_GetInstanceList(self)EJNAV_RefreshEncounter()EJNAV_RefreshInstance()EJNAV_SelectEncounter(self, index, navBar)EJNAV_SelectInstance(self, index, navBar)EJSuggestFrame_GetDisplayFrame(suggestionIndex)EJSuggestFrame_NextSuggestion()EJSuggestFrame_OnClick(self)EJSuggestFrame_OnEvent(self, event, ...)EJSuggestFrame_OnLoad(self)EJSuggestFrame_OnMouseWheel(self, value)EJSuggestFrame_OnShow(self)EJSuggestFrame_OpenFrame()EJSuggestFrame_PrevSuggestion()EJSuggestFrame_RefreshDisplay()EJSuggestFrame_RefreshRewards()EJSuggestFrame_SuggestionTextOnEnter(self)EJSuggestFrame_UpdateRewards(suggestion)EJSuggestTab_GetPlayerTierIndex()EJTutorialsFrame_OpenFrame()EJ_ContentTab_OnClick(self)EJ_ContentTab_Select(id)EJ_ContentTab_SelectAppropriateInstanceTab(instanceID)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.