~/forever/updates/addon-api
Updates
DebugBarManager:GetScaledInternalBarsHeight()DebugBarManager:GetScreenScale()DebugBarManager:GetTotalHeight()DebugBarManager:UpdateAnchors()DebugIdentifierFrame_OnLoad(self)DebugOverlayMixin:Init()DebugOverlayMixin:Reset()DebugOverlayMixin:SetColor(color)DebugTools_LoadUI()DebugTooltip_OnLoad(self)DebugTutorials(value)DeclensionFrame_Next()DeclensionFrame_OnCancel()DeclensionFrame_OnEvent(self, event, ...)DeclensionFrame_OnLoad(self)DeclensionFrame_OnOkay()DeclensionFrame_Prev()DeclensionFrame_Update()DeclineInviteButtonMixin:OnClick()DeclineInviteButtonMixin:OnEnter()DeclineInviteButtonMixin:OnLeave()DeclineInviteButtonMixin:OnMouseDown()DeclineInviteButtonMixin:OnMouseUp()DeclineInviteButtonMixin:SetNeighborhoodButton(neighborhoodButton)DecorCustomizationsPaneMixin:ClearDecorInfo()DecorCustomizationsPaneMixin:GetPetPane()DecorCustomizationsPaneMixin:OnHide()DecorCustomizationsPaneMixin:OnLoad()DecorCustomizationsPaneMixin:OnShow()DecorCustomizationsPaneMixin:RefreshApplyButtonState()DecorCustomizationsPaneMixin:SetDecorInfo(decorInstanceInfo)DecorCustomizationsPaneMixin:UpdateDecorInfo(decorInstanceInfo)DecorFlipbookAnimMixin:OnAnimFinished()DecorPetCustomizationMixin:HasAnyChanges()DecorPetCustomizationMixin:OnApply()DecorPetCustomizationMixin:OnShow()DecorPetCustomizationMixin:SetCustomizePane(customizePane)DecorPetCustomizationMixin:SetPetID(petID)DecorPetCustomizationMixin:SetupDropdown()DefaultAnimOutMixin:OnFinished()DefaultBattlegroundReward_HideTooltip(self)DefaultBattlegroundReward_ShowTooltip(self)DefaultCompactMiniFrameSetup(frame)DefaultCompactUnitFrameSetup(frame)DefaultScaleFrameMixin:OnDefaultScaleFrameEvent(event, ...)DefaultScaleFrameMixin:OnDefaultScaleFrameLoad()DefaultScaleFrameMixin:UpdateScale()DefaultSettingDisplayInfo:ClampValue(value)DefaultSettingDisplayInfo:ConvertValue(value, forDisplay)DefaultSettingDisplayInfo:ConvertValueForDisplay(value)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.