~/forever/updates/addon-api
Updates
CovenantCallingMixin:GetBang()CovenantCallingMixin:GetIcon(covenantData)CovenantCallingMixin:GetIndex()CovenantCallingMixin:GetState()CovenantCallingMixin:Init(bounty)CovenantCallingMixin:IsActive()CovenantCallingMixin:IsLocked()CovenantCallingMixin:SetIndex(index)CovenantCallingQuestMixin:GetDaysUntilNext()CovenantCallingQuestMixin:GetDaysUntilNextString()CovenantCallingQuestMixin:OnEnter()CovenantCallingQuestMixin:OnLeave()CovenantCallingQuestMixin:OnMouseUp(button, upInside)CovenantCallingQuestMixin:Set(calling, covenantData)CovenantCallingQuestMixin:Update()CovenantCallingQuestMixin:UpdateBang()CovenantCallingQuestMixin:UpdateIcon()CovenantCallingQuestMixin:UpdateTooltip()CovenantCallingQuestMixin:UpdateTooltipCheckHasQuestData()CovenantCallingQuestMixin:UpdateTooltipQuestActive()CovenantCallingQuestMixin:UpdateTooltipQuestOffer()CovenantCalling_AreCallingsUnlocked()CovenantCalling_CheckCallings()CovenantCalling_Create(bounty)CovenantCalling_GetAvailableCount()CovenantCalling_GetCompletedCount()CovenantCallings.Create(parent)CovenantCallingsHeaderMixin:GetButtonType()CovenantCallingsHeaderMixin:OnEnterCovenantCallings()CovenantCallingsHeaderMixin:OnLeaveCovenantCallings()CovenantCallingsHeaderMixin:OnLoadCovenantCallings()CovenantCallingsHeaderMixin:UpdateBG()CovenantCallingsHeaderMixin:UpdateCollapsedState(displayState, info)CovenantCallingsHeaderMixin:UpdateText()CovenantCallingsMixin:CheckDisplayHelpTip()CovenantCallingsMixin:CheckUpdateForQuestID(questID)CovenantCallingsMixin:GetDaysUntilNext(calling)CovenantCallingsMixin:GetHelptipTargetFrame()CovenantCallingsMixin:OnCovenantCallingsUpdated(callings)CovenantCallingsMixin:OnEvent(event, ...)CovenantCallingsMixin:OnHide()CovenantCallingsMixin:OnLoad()CovenantCallingsMixin:OnQuestAccepted(questID)CovenantCallingsMixin:OnQuestTurnedIn(questID)CovenantCallingsMixin:OnShow()CovenantCallingsMixin:ProcessCallings(callings)CovenantCallingsMixin:Update()CovenantCallingsMixin:UpdateBackground()CovenantCallings_LoadUI()CovenantCelebrationBannerMixin:AddSwirlEffects(covenantTextureKit)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.