~/forever/updates/addon-api
Updates
CompanionConfigSlotTemplateMixin:HasSelectionAndInfo()CompanionConfigSlotTemplateMixin:OnEnter()CompanionConfigSlotTemplateMixin:OnEvent(event)CompanionConfigSlotTemplateMixin:OnHide()CompanionConfigSlotTemplateMixin:OnLeave()CompanionConfigSlotTemplateMixin:OnLoad()CompanionConfigSlotTemplateMixin:OnMouseDown()CompanionConfigSlotTemplateMixin:OnShow()CompanionConfigSlotTemplateMixin:PopulateOptionsList()CompanionConfigSlotTemplateMixin:Refresh()CompanionConfigSlotTemplateMixin:SetSeenCurios()CompanionExperienceRingFrameMixin:Refresh()CompanionInfoFrameMixin:Refresh()CompanionLevelFrameMixin:Refresh()CompanionPortraitFrameMixin:OnEnter()CompanionPortraitFrameMixin:OnLeave()CompanionPortraitFrameMixin:Refresh()CompareFunctionReturns(func1, func2, ...)CompositorMixin:AttachFontString(parent)CompositorMixin:AttachFrame(parent, frameType)CompositorMixin:AttachTemplate(parent, template)CompositorMixin:AttachTexture(parent)CompositorMixin:Clear()CompositorMixin:ClearTicker()CompositorMixin:CreateWithPool(parent, pool, defaultFunc, configFunc)CompositorMixin:Detach()CompositorMixin:GetBase()CompositorMixin:NewTicker(parent, timeSeconds, callback)ComputePetBonus(stat, value)ConcatinateServerNameToPlayerName(unitGUID)ConduitListCategoryButtonMixin:Init(conduitType, collapsed)ConduitListCategoryButtonMixin:OnEnter()ConduitListCategoryButtonMixin:OnLeave()ConduitListCategoryButtonMixin:OnMouseDown()ConduitListCategoryButtonMixin:OnMouseUp()ConduitListCategoryButtonMixin:SetCollapsed(collapsed)ConduitListCategoryButtonMixin:SetCollapsedVisuals(collapsed)ConduitListConduitButtonMixin:CreateCursor()ConduitListConduitButtonMixin:GetState()ConduitListConduitButtonMixin:Init(conduitData)ConduitListConduitButtonMixin:MatchesID(conduitID)ConduitListConduitButtonMixin:OnClick(buttonName)ConduitListConduitButtonMixin:OnDragStart()ConduitListConduitButtonMixin:OnEnter(conduitData)ConduitListConduitButtonMixin:OnEvent(event, ...)ConduitListConduitButtonMixin:OnHide()ConduitListConduitButtonMixin:OnLeave(collectionData)ConduitListConduitButtonMixin:OnLoad()ConduitListConduitButtonMixin:OnShow()ConduitListConduitButtonMixin:PlayUpdateAnimation()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.