~/forever/updates/addon-api
Updates
CompactPartyFrame_Generate()CompactRaidFrameContainerMixin:AddFlaggedUnits()CompactRaidFrameContainerMixin:AddGroup(id)CompactRaidFrameContainerMixin:AddGroups()CompactRaidFrameContainerMixin:AddPets()CompactRaidFrameContainerMixin:AddPlayers()CompactRaidFrameContainerMixin:AddUnitFrame(unit, frameType, overrideUnit)CompactRaidFrameContainerMixin:ApplyMultipleToFrames(...)CompactRaidFrameContainerMixin:ApplyToFrames(updateSpecifier, func, ...)CompactRaidFrameContainerMixin:GetBounds()CompactRaidFrameContainerMixin:GetGroupMode()CompactRaidFrameContainerMixin:GetUnitFrame(unit, frameType)CompactRaidFrameContainerMixin:LayoutFrames()CompactRaidFrameContainerMixin:OnEvent(event, ...)CompactRaidFrameContainerMixin:OnHide()CompactRaidFrameContainerMixin:OnLoad()CompactRaidFrameContainerMixin:OnShow()CompactRaidFrameContainerMixin:OnSizeChanged()CompactRaidFrameContainerMixin:ReadyToUpdate()CompactRaidFrameContainerMixin:RefreshSize()CompactRaidFrameContainerMixin:ReleaseAllReservedFrames()CompactRaidFrameContainerMixin:SetBorderShown(showBorder)CompactRaidFrameContainerMixin:SetDisplayMainTankAndAssist(displayFlaggedMembers)CompactRaidFrameContainerMixin:SetDisplayPets(displayPets)CompactRaidFrameContainerMixin:SetFlowFilterFunction(flowFilterFunc)CompactRaidFrameContainerMixin:SetFlowSortFunction(flowSortFunc)CompactRaidFrameContainerMixin:SetGroupFilterFunction(groupFilterFunc)CompactRaidFrameContainerMixin:SetGroupMode(groupMode)CompactRaidFrameContainerMixin:SetPvpDisplayPets(displayPets)CompactRaidFrameContainerMixin:ShouldDisplayMainTankAndAssist()CompactRaidFrameContainerMixin:TryUpdate()CompactRaidFrameContainerMixin:UpdateBorder()CompactRaidFrameManager_Collapse(self)CompactRaidFrameManager_Expand(self)CompactRaidFrameManager_GetFilterOptions(index)CompactRaidFrameManager_GetSetting(settingName)CompactRaidFrameManager_GetSettingBeforeLoad(settingName)CompactRaidFrameManager_InitializeGamepad(self)CompactRaidFrameManager_OnEvent(self, event, ...)CompactRaidFrameManager_OnLoad(self)CompactRaidFrameManager_RefreshGroundTargetingBinding(self)CompactRaidFrameManager_RefreshOpenBinding(self)CompactRaidFrameManager_RefreshSmartNavJumps()CompactRaidFrameManager_RegisterForTransitions(self)CompactRaidFrameManager_SetFilterOptions(index, newValue)CompactRaidFrameManager_SetupExpandBinding(self)CompactRaidFrameManager_SetupFrameFooter(self)CompactRaidFrameManager_SetupGamepad(self)CompactRaidFrameManager_SetupGroundTargetingBinding(self)CompactRaidFrameManager_SetupRaidMarkerDropdown(self)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.