~/forever/updates/addon-api
Updates
TREASURE_PICKER_CACHE_FLUSHTRIAL_CAP_REACHED_MONEYTRY_PURCHASE_TO_NODE_PARTIAL_SUCCESS: nodeFinishedOnConstants TTSConstantsTUTORIAL_COMBAT_EVENTTUTORIAL_HIGHLIGHT_SPELL: spellID, tutorialGlobalStringTagTUTORIAL_TRIGGER: tutorialIndex, forceShowTUTORIAL_UNHIGHLIGHT_SPELLEnumeration TableSecurityOptionTakeActor()TakeSnapshot() : snapshotIDConstants TalentConstsStructure TalentInfoQueryStructure TalentInfoResultConstants TalentTierConstantsTargetDirectionEnemy(facing, coneAngle?)TargetDirectionFinished()TargetDirectionFriend(facing, coneAngle?)TargetLastEnemy()TargetLastFriend()TargetLastTarget()TargetNearest(reverse)TargetNearestEnemy(reverse)TargetNearestEnemyPlayer(reverse)TargetNearestFriend(reverse)TargetNearestFriendPlayer(reverse)TargetNearestPartyMember(reverse)TargetNearestRaidMember(reverse)TargetPriorityHighlightEnd()TargetPriorityHighlightStart(useStartDelay)TargetToggle()TargetTotem(slot)TargetUnit(name, exactMatch)Structure TaxiNodeInfoStructure TeamPlayerRequestedCooldownInfoStructure TemporaryItemEnchantInfoTestPrintToFile(snapshotID, filename) : successStructure TextColumnRowEntryInfoStructure TextColumnRowVisualizationInfoStructure TextWithStateWidgetVisualizationInfoStructure TextWithSubtextWidgetVisualizationInfoStructure TextureAndTextEntryInfoStructure TextureAndTextRowVisualizationInfoStructure TextureAndTextVisualizationInfoStructure TextureWithAnimationVisualizationInfoCallbackType TickerCallbackConstants TieredEntranceConstsStructure TieredEntranceRewardInfoEnumeration TieredEntranceRewardTypeEnumeration TieredEntranceTierFlagDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.