~/forever/updates/addon-api
Updates
CombatAudioAlertUtil.EnumeratePlayerDebuffFormatInfo()CombatAudioAlertUtil.EnumeratePlayerResourceFormatInfo()CombatAudioAlertUtil.EnumeratePulseHealthPercentInfo()CombatAudioAlertUtil.EnumerateSayCastInfo()CombatAudioAlertUtil.EnumerateSayCombatEndInfo()CombatAudioAlertUtil.EnumerateSayCombatStartInfo()CombatAudioAlertUtil.EnumerateSayIfTargetedInfo()CombatAudioAlertUtil.EnumerateUnitFormatInfo(unit, alertType)CombatAudioAlertUtil.EnumeratetWhenTargetDiesInfo()CombatAudioAlertUtil.GetCAACVarValueBool(cvarConstant)CombatAudioAlertUtil.GetCAACVarValueNumber(cvarConstant)CombatAudioAlertUtil.GetCurrentPartyHealthPercentInfo()CombatAudioAlertUtil.GetCurrentPulseHealthPercentInfo()CombatAudioAlertUtil.GetDebuffSelfAlertInfo(cvarVal)CombatAudioAlertUtil.GetFormattedString(formatInfo, stringVal, numberVal)CombatAudioAlertUtil.GetInterruptCastInfo(cvarVal)CombatAudioAlertUtil.GetInterruptCastSuccessInfo(cvarVal)CombatAudioAlertUtil.GetPartyHealthPercentInfo(cvarVal)CombatAudioAlertUtil.GetPercentInfo(cvarVal)CombatAudioAlertUtil.GetPlayerDebuffFormatInfo(cvarVal)CombatAudioAlertUtil.GetPlayerDebuffFormattedString(spellName)CombatAudioAlertUtil.GetPlayerResourceFormatInfo(powerTypeOrToken)CombatAudioAlertUtil.GetPlayerResourceFormatInfoFromCVarVal(cvarVal)CombatAudioAlertUtil.GetPlayerResourceFormattedString(powerTypeOrToken, stringVal, numberVal)CombatAudioAlertUtil.GetPulseHealthPercentInfo(cvarVal)CombatAudioAlertUtil.GetPulseHealthSoundKit(healthPercent)CombatAudioAlertUtil.GetResourceCategoryType(powerTypeOrToken)CombatAudioAlertUtil.GetResourceFormatCVarVal(powerTypeOrToken)CombatAudioAlertUtil.GetResourcePercentCVarVal(powerTypeOrToken)CombatAudioAlertUtil.GetResourceThrottleType(powerTypeOrToken)CombatAudioAlertUtil.GetSayCastInfo(cvarVal)CombatAudioAlertUtil.GetSayCombatEndInfo(cvarVal)CombatAudioAlertUtil.GetSayCombatStartInfo(cvarVal)CombatAudioAlertUtil.GetSayIfTargetedInfo(cvarVal)CombatAudioAlertUtil.GetUnitCategoryType(unit, alertType)CombatAudioAlertUtil.GetUnitFormatCVarVal(unit, alertType)CombatAudioAlertUtil.GetUnitFormatInfo(unit, alertType)CombatAudioAlertUtil.GetUnitFormattedString(unit, alertType, stringVal, numberVal)CombatAudioAlertUtil.GetUnitThrottleType(unit, alertType)CombatAudioAlertUtil.GetWhenTargetDiesInfo(cvarVal)CombatAudioAlertUtil.IsPlayerResource1(powerTypeOrToken)CombatAudioAlertUtil.SetPulseHealthSoundKit(percentVal, soundKitID)CombatConfig_Colorize_Update()CombatConfig_CreateCombatFilter(name, filter)CombatConfig_DeleteCurrentCombatFilter()CombatConfig_Formatting_Update()CombatConfig_SetCombatFiltersToDefault()CombatConfig_SetFilterName(name)CombatConfig_Settings_Update()CombatFeedback_Initialize(self, feedbackText, fontHeight)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.