>wowhelm_
GAME VERSION
WoW: Forevercurrent
More versions are coming. Switching keeps you on the same item or quest when it exists there.
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Updates

9,904 entries
SetFrameStrata(strata)[function]SimpleFrameAPISetFromAlpha(normalizedAlpha)[function]SimpleAnimAlphaAPISetFromPercent(percent)[function]SimpleAnimRadialProgressAPISetFrontEndLobbyModelFromDefaultCharacterDisplay(characterIndex) : success[function]FrameAPIModelSceneFrameActorSetGlow(glow)[function]SimpleModelAPISetGradient(orientation, minColor, maxColor)[function]SimpleTextureBaseAPISetGradientMask(grad0, grad1, grad2, grad3)[function]SimpleModelAPISetGradientMaskWithDyes(grad0DyeColorID?, grad1DyeColorID?, grad2DyeColorID?)[function]FrameAPIModelSceneFrameActorBaseSetHealAbsorbClampMode(healAbsorbClampMode)[function]UnitHealPredictionCalculatorAPISetHealAbsorbMode(healAbsorbMode)[function]UnitHealPredictionCalculatorAPISetHeight(height)[function]SimpleScriptRegionResizingAPISetHeightFactor(factor)[function]FrameAPICinematicModelSetHideCountdownNumbers(hideNumbers)[function]FrameAPICooldownSetHighlightAtlas(atlas, blendMode?)[function]SimpleButtonAPISetHighlightColor(colorR, colorG, colorB, a?)[function]SimpleEditBoxAPISetHighlightFontObject(font)[function]SimpleButtonAPISetHighlightLocked(locked)[function]SimpleFrameAPISetHighlightTexture(asset, blendMode?)[function]SimpleButtonAPISetHistoryLines(numHistoryLines)[function]SimpleEditBoxAPISetHitRectInsets(left, right, top, bottom)[function]SimpleFrameAPISetHitRectThickness(thickness)[function]SimpleLineAPISetHitTestPoints(anchors)[function]FrameAPINamePlateSetHorizTile(tiling)[function]SimpleTextureBaseAPISetHorizontalScroll(offset)[function]SimpleScrollFrameAPISetHyperlinkFormat(format)[function]SimpleHTMLAPISetHyperlinkPropagateToParent(canPropagate)[function]SimpleFrameAPISetHyperlinksEnabled(enabled)[function]SimpleFrameAPISetID(id)[function]SimpleFrameAPISetIconScale(scale)[function]MinimapFrameAPISetIgnoreParentAlpha(ignore)[function]SimpleRegionAPISetIgnoreParentScale(ignore)[function]SimpleRegionAPISetIgnoringChildrenForBounds(ignore)[function]SimpleFrameAPISetInWorldUIVisibility(visible)[function]GameUISetIncomingHealClampMode(incomingHealClampMode)[function]UnitHealPredictionCalculatorAPISetIncomingHealOverflowPercent(incomingHealOverflowPercent)[function]UnitHealPredictionCalculatorAPISetIndentedWordWrap(wordWrap)[function]SimpleMessageFrameAPISetInsertMode(mode)[function]SimpleMessageFrameAPISetIsFrameBuffer(isFrameBuffer)[function]SimpleFrameAPISetItem(itemID, appearanceModID?, itemVisualID?)[function]FrameAPICharacterModelBaseSetItemAppearance(itemAppearanceID, itemVisualID?, itemSubclass?)[function]FrameAPICharacterModelBaseSetItemTransmogInfo(transmogInfo, inventorySlots?, ignoreChildItems) : result[function]FrameAPIModelSceneFrameActorSetJumpInfo(jumpLength, jumpHeight)[function]FrameAPICinematicModelSetJustifyH(justifyH)[function]SimpleMessageFrameAPISetJustifyV(justifyV)[function]SimpleMessageFrameAPISetKeepModelOnHide(keepModelOnHide)[function]FrameAPICharacterModelBaseSetLegacyRaidDifficultyID(difficultyID, force)[function]InstanceSetLight(enabled, light)[function]SimpleModelAPISetLightAmbientColor(colorR, colorG, colorB)[function]FrameAPIModelSceneFrameSetLightDiffuseColor(colorR, colorG, colorB)[function]FrameAPIModelSceneFrameSetLightDirection(directionX, directionY, directionZ)[function]FrameAPIModelSceneFrame

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.

SETTINGS

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text + labels

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100%
Speak with Gryan Stoutmantle at Sentinel Hill, then report to Mathias Shaw in Stormwind.
item/19019 · ilvl 80 · Molten Core 12.4, 61.0
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