~/forever/updates/addon-api
Updates
EditModeSystemSettingsDialogMixin:OnKeyUp(key)EditModeSystemSettingsDialogMixin:OnLoad()EditModeSystemSettingsDialogMixin:OnSettingInteractEnd(setting)EditModeSystemSettingsDialogMixin:OnSettingInteractStart(setting)EditModeSystemSettingsDialogMixin:OnSettingValueChanged(setting, value)EditModeSystemSettingsDialogMixin:ReleaseAllNonSliders()EditModeSystemSettingsDialogMixin:ReleaseNonDraggingSliders()EditModeSystemSettingsDialogMixin:RevertChanges()EditModeSystemSettingsDialogMixin:UpdateButtons(systemFrame)EditModeSystemSettingsDialogMixin:UpdateDialog(systemFrame)EditModeSystemSettingsDialogMixin:UpdateExtraButtons(systemFrame)EditModeSystemSettingsDialogMixin:UpdateSettings(systemFrame)EditModeSystemSettingsDialogMixin:UpdateSizeAndAnchors(systemFrame)EditModeSystemUtil.GetSystems(systemsMap)EditModeTalkingHeadFrameSystemMixin:OnEditModeExit()EditModeTimerBarsSystemMixin:OnEditModeExit()EditModeTimerBarsSystemMixin:UpdateSystemSetting(setting, entireSystemUpdate)EditModeTimerBarsSystemMixin:UpdateSystemSettingSize()EditModeTotemActionBarSystemMixin:OnEditModeExit()EditModeTotemActionBarSystemMixin:UpdateSystemSetting(setting, entireSystemUpdate)EditModeUnitFrameSystemMixin:AddExtraButtons(extraButtonPool)EditModeUnitFrameSystemMixin:AnchorSelectionFrame()EditModeUnitFrameSystemMixin:SetupSettingsDialogAnchor()EditModeUnitFrameSystemMixin:ShouldResetSettingsDialogAnchors(oldSelectedSystemFrame)EditModeUnitFrameSystemMixin:ShouldShowSetting(setting)EditModeUnitFrameSystemMixin:UpdateCompactRaidFrameContainerSetting(...)EditModeUnitFrameSystemMixin:UpdateSelectionVerticalState()EditModeUnitFrameSystemMixin:UpdateSystemSetting(setting, entireSystemUpdate)EditModeUnitFrameSystemMixin:UpdateSystemSettingAuraOrganizationType()EditModeUnitFrameSystemMixin:UpdateSystemSettingBigDefensiveIconSize()EditModeUnitFrameSystemMixin:UpdateSystemSettingBuffIconSize()EditModeUnitFrameSystemMixin:UpdateSystemSettingBuffsOnTop()EditModeUnitFrameSystemMixin:UpdateSystemSettingCastBarOnSide()EditModeUnitFrameSystemMixin:UpdateSystemSettingDebuffIconSize()EditModeUnitFrameSystemMixin:UpdateSystemSettingDisplayBorder()EditModeUnitFrameSystemMixin:UpdateSystemSettingFrameHeight()EditModeUnitFrameSystemMixin:UpdateSystemSettingFrameSize()EditModeUnitFrameSystemMixin:UpdateSystemSettingFrameWidth()EditModeUnitFrameSystemMixin:UpdateSystemSettingOpacity()EditModeUnitFrameSystemMixin:UpdateSystemSettingRaidGroupDisplayType()EditModeUnitFrameSystemMixin:UpdateSystemSettingRowSize()EditModeUnitFrameSystemMixin:UpdateSystemSettingShowCastTime()EditModeUnitFrameSystemMixin:UpdateSystemSettingShowPartyFrameBackground()EditModeUnitFrameSystemMixin:UpdateSystemSettingSortPlayersBy()EditModeUnitFrameSystemMixin:UpdateSystemSettingUseHorizontalGroups()EditModeUnitFrameSystemMixin:UpdateSystemSettingUseLargerFrame()EditModeUnitFrameSystemMixin:UpdateSystemSettingUseRaidStylePartyFrames()EditModeUnitFrameSystemMixin:UpdateSystemSettingViewArenaSize()EditModeUnitFrameSystemMixin:UpdateSystemSettingViewRaidSize()EditModeUnitFrameSystemMixin:UseCombinedGroups()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.