~/forever/updates/addon-api
Updates
PLAYER_DIFFICULTY_CHANGEDPLAYER_ENTERING_BATTLEGROUNDPLAYER_ENTERING_WORLD: isInitialLogin, isReloadingUiPLAYER_ENTER_COMBATPLAYER_EQUIPMENT_CHANGED: equipmentSlot, hasCurrentPLAYER_FARSIGHT_FOCUS_CHANGEDPLAYER_FLAGS_CHANGED: unitTargetPLAYER_FOCUS_CHANGEDPLAYER_GAINS_VEHICLE_DATA: unitTarget, vehicleUIIndicatorIDPLAYER_GUILD_UPDATE: unitTargetPLAYER_HOUSE_LIST_UPDATED: houseInfosPLAYER_IMPULSE_APPLIEDPLAYER_INSIDE_QUEST_BLOB_STATE_CHANGED: questID, isInsidePLAYER_INTERACTION_MANAGER_FRAME_HIDE: typePLAYER_INTERACTION_MANAGER_FRAME_SHOW: typePLAYER_IN_COMBAT_CHANGED: inCombatPLAYER_IS_GLIDING_CHANGED: isGlidingPLAYER_JOINED_PVP_MATCHPLAYER_LEARN_PVP_TALENT_FAILEDPLAYER_LEARN_TALENT_FAILEDPLAYER_LEAVE_COMBATPLAYER_LEAVING_WORLDPLAYER_LEVEL_CHANGED: oldLevel, newLevel, realPLAYER_LEVEL_UP: level, healthDelta, powerDelta, numNewTalents, numNewPvpTalentSlots, strengthDelta, agilityDelta, staminaDelta, intellectDelta, spiritDeltaPLAYER_LOGINPLAYER_LOGOUTPLAYER_LOOT_SPEC_UPDATEDPLAYER_LOSES_VEHICLE_DATA: unitTargetPLAYER_MAP_CHANGED: oldMapID, newMapIDPLAYER_MAX_LEVEL_UPDATE: unitTargetPLAYER_MONEYPLAYER_MOUNT_DISPLAY_CHANGEDPLAYER_PVP_FLAG_CHANGED: isPvpFlaggedPLAYER_PVP_KILLS_CHANGED: unitTargetPLAYER_PVP_RANK_CHANGED: unitTargetPLAYER_PVP_TALENT_UPDATEPLAYER_QUITINGPLAYER_REGEN_DISABLEDPLAYER_REGEN_ENABLEDPLAYER_REPORT_SUBMITTED: invitedByGUIDPLAYER_ROLES_ASSIGNEDPLAYER_SKINNED: hasFreeRepopPLAYER_SOFT_ENEMY_CHANGEDPLAYER_SOFT_FRIEND_CHANGEDPLAYER_SOFT_INTERACT_CHANGED: oldTarget, newTargetPLAYER_SOFT_TARGET_INTERACTIONPLAYER_SPECIALIZATION_CHANGED: unitTargetPLAYER_STARTED_LOOKINGPLAYER_STARTED_MOVINGPLAYER_STARTED_TURNINGDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.