~/forever/updates/addon-api
Updates
Class_EnhancedCombatTactics_Ranged:OnBegin()Class_EnhancedCombatTactics_Ranged:OnComplete()Class_EnhancedCombatTactics_Ranged:OnInitialize()Class_EnhancedCombatTactics_Ranged:OnInterrupt(interruptedBy)Class_EnhancedCombatTactics_Ranged:QUEST_LOG_UPDATE()Class_EnhancedCombatTactics_Ranged:QUEST_REMOVED(questID)Class_EnhancedCombatTactics_Ranged:StartRangedWatcher()Class_EnhancedCombatTactics_Ranged:UNIT_SPELLCAST_SUCCEEDED(unitID, _, spellID)Class_EnhancedCombatTactics_Ranged:UNIT_TARGET()Class_EnhancedCombatTactics_Ranged:UNIT_TARGETABLE_CHANGED()Class_EnhancedCombatTactics_Rogue:CanBegin()Class_EnhancedCombatTactics_Rogue:IsStealthed()Class_EnhancedCombatTactics_Rogue:OnAdded()Class_EnhancedCombatTactics_Rogue:OnBegin()Class_EnhancedCombatTactics_Rogue:OnComplete()Class_EnhancedCombatTactics_Rogue:OnInitialize()Class_EnhancedCombatTactics_Rogue:OnInterrupt(interruptedBy)Class_EnhancedCombatTactics_Rogue:PlayerStealthed()Class_EnhancedCombatTactics_Rogue:PlayerUnstealthed()Class_EnhancedCombatTactics_Rogue:QUEST_LOG_UPDATE()Class_EnhancedCombatTactics_Rogue:QUEST_REMOVED(questID)Class_EnhancedCombatTactics_Rogue:UNIT_POWER_FREQUENT(unit, resource)Class_EnhancedCombatTactics_Rogue:UNIT_SPELLCAST_SUCCEEDED(unitID, _, spellID)Class_EnhancedCombatTactics_Rogue:UNIT_TARGET()Class_EnhancedCombatTactics_UseDoTs:CanBegin()Class_EnhancedCombatTactics_UseDoTs:OnAdded()Class_EnhancedCombatTactics_UseDoTs:OnBegin()Class_EnhancedCombatTactics_UseDoTs:OnComplete()Class_EnhancedCombatTactics_UseDoTs:OnInitialize()Class_EnhancedCombatTactics_UseDoTs:OnInterrupt(interruptedBy)Class_EnhancedCombatTactics_UseDoTs:QUEST_LOG_UPDATE()Class_EnhancedCombatTactics_UseDoTs:QUEST_REMOVED(questID)Class_EnhancedCombatTactics_UseDoTs:TUTORIAL_COMBAT_EVENT()Class_EnhancedCombatTactics_UseDoTs:UNIT_TARGET()Class_EnhancedCombatTactics_Warrior:CanBegin()Class_EnhancedCombatTactics_Warrior:OnAdded()Class_EnhancedCombatTactics_Warrior:OnBegin()Class_EnhancedCombatTactics_Warrior:OnComplete()Class_EnhancedCombatTactics_Warrior:OnInitialize()Class_EnhancedCombatTactics_Warrior:OnInterrupt(interruptedBy)Class_EnhancedCombatTactics_Warrior:QUEST_LOG_UPDATE()Class_EnhancedCombatTactics_Warrior:QUEST_REMOVED(questID)Class_EnhancedCombatTactics_Warrior:UNIT_POWER_FREQUENT(unit, _resource)Class_EnhancedCombatTactics_Warrior:UNIT_SPELLCAST_SUCCEEDED(unitID, _, spellID)Class_EnhancedCombatTactics_Warrior:UNIT_TARGET()Class_EnhancedCombatTactics_Warrior:UNIT_TARGETABLE_CHANGED()Class_EnterHostileZone:CHAT_MSG_CHANNEL(...)Class_EnterHostileZone:CHAT_MSG_SAY(...)Class_EnterHostileZone:CanBegin()Class_EnterHostileZone:IsFromPlayer(...)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.