~/forever/updates/addon-api
Updates
ClassTrialDialogMixin:OnLoad()ClassTrialDialogMixin:OnShow()ClassTrialDialogMixin:OnUpgradeComplete()ClassTrialDialogMixin:ShowThanks(soundKit)ClassTrialDialogMixin:StartCharacterUpgrade(boostType)ClassTrialDialogMixin:UpdateDialogButtons(hasBoost)ClassTrialOutbound.SetClassTrialHasAvailableBoost(hasBoost)ClassTrialOutbound.ShowStoreServices(guid, boostType)ClassTrialOutbound.ShowUpgradeConfirmation(guid, boostType)ClassTrialOutbound.ShowUpgradeLogoutConfirmation(boostType)ClassTrialSecureFrameMixin:ClassTrialOutboundUpdateBoost()ClassTrialSecureFrameMixin:OnAttributeChanged(name, value)ClassTrialSecureFrameMixin:OnEvent(event, ...)ClassTrialSecureFrameMixin:OnLoad()ClassTrialTimerDisplayMixin:CheckShowTimer()ClassTrialTimerDisplayMixin:OnEvent(event, ...)ClassTrialTimerDisplayMixin:OnLoad()ClassTrialTimerDisplayMixin:OnMouseUp()ClassTrialTimerDisplayMixin:OnShow()ClassTrialTimerDisplayMixin:OnUpdate()ClassTrialTimerDisplayMixin:OnUpgradeComplete()ClassTrialTimerDisplayMixin:SetupCountdown()ClassTrialTimerDisplayMixin:ShowTimer()ClassTrialTimerDisplayMixin:UpdateTimerText()ClassTrial_ConfirmApplyToken(guid, boostType)ClassTrial_IsExpansionTrialUpgradeDialogShowing()ClassTrial_SetHasAvailableBoost(hasBoost)ClassTrial_ShowStoreServices(guid, boostType)Class_AbilityUse_AbilityReminder:OnBegin()Class_AbilityUse_AbilityReminder:OnInitialize()Class_AbilityUse_AbilityReminder:UNIT_SPELLCAST_SUCCEEDED(unit, _, spellID)Class_AbilityUse_SpellInterrupted:OnBegin()Class_AbilityUse_Watcher:OnBegin()Class_AbilityUse_Watcher:OnUpdate(elapsed)Class_AbilityUse_Watcher:PLAYER_REGEN_DISABLED()Class_AbilityUse_Watcher:PLAYER_REGEN_ENABLED()Class_AbilityUse_Watcher:UNIT_SPELLCAST_INTERRUPTED(unit, spellName, spellRank, spellLine, spellID)Class_AbilityUse_Watcher:UNIT_SPELLCAST_SUCCEEDED(unit, _, spellID)Class_AbilityWatcher:ACTIONBAR_SLOT_CHANGED(slot)Class_AbilityWatcher:CheckAbilities()Class_AbilityWatcher:OnBegin()Class_AbilityWatcher:OnComplete()Class_AbilityWatcher:OnInitialize()Class_AbilityWatcher:OnInterrupt(interruptedBy)Class_AbilityWatcher:PLAYER_ENTERING_WORLD()Class_AbilityWatcher:StartWatching()Class_AbilityWatcher:StopWatching()Class_AcceptMoreQuests:OnBegin(questBundle)Class_AcceptMoreQuests:OnInitialize()Class_AcceptMoreQuests:QuestAccepted(questID)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.