>wowhelm_
GAME VERSION
WoW: Forevercurrent
More versions are coming. Switching keeps you on the same item or quest when it exists there.
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Updates

41,215 entries
ClassTalentsFrameMixin:GetInspectString()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:GetInspectUnit()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:GetIsStarterBuildActive()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:GetPlayerSpellsFrame()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:GetSpecID()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:GetSpecName()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:GetSpecializationTab()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:GetSubTreeInfoForEntry(entryID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:GetTraitTreeName(traitTreeID, groupIDs)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:GetTreeSectionIndexOfCurrentButton()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:HandlePlayerTalentUpdate()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:HasAnyConfigChanges()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:HasAnyPendingChanges()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:HasAnyPurchasedRanks()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:HasAnyRefundInvalidNodes()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:HasCopyButton()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:HasValidConfig()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:HideSpecChangeElements()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:InitializeActiveSpec()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:InitializeLoadSystem()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:InitializeOther()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:InitializeSearchOptionsDropdown()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:InitializeTabSystem()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:InitializeTreeHeaders()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsActiveTabSelected()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsDefaultLoadout()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsHeroSpecActive(subTreeID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsHighlightedStarterBuildEntry(entryID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsInspecting()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsLocked()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsPreviewingSubTree(subTreeID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsSpecActivationInProgress()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsStarterBuildConfig(configID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:IsTalentButton(element)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:LoadConfigByIndex(index)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:LoadConfigByName(name)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:LoadConfigByPredicate(predicate)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:LoadConfigInternal(configID, autoApply, skipAnimation)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:LoadSavedVariables()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:LoadTalentTreeInternal()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnActionBarsChanged()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnConfigChanged(configID)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnEvent(event, ...)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnGateDisplayed(gate, firstButton, condInfo)[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnHeroSpecSelectionClosed()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnHeroSpecSelectionOpened()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnHide()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnHideBase()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnLoad()[ui code]Blizzard_PlayerSpellsClassTalentsFrameMixin:OnPreviewSearchResultClicked(resultInfo)[ui code]Blizzard_PlayerSpells

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.

SETTINGS

Font palette

text + labels

Text size

100%
Speak with Gryan Stoutmantle at Sentinel Hill, then report to Mathias Shaw in Stormwind.
item/19019 · ilvl 80 · Molten Core 12.4, 61.0
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